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Jewellery Stat Variation

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Osred
Posts: 412

Jewellery Stat Variation

Post#1 » Wed Jan 10, 2018 6:50 pm

Hi there,

With Gunbad out, its cool to see that there are new unique jewellery items being distributed into the game. One of the things I like is to play with Jewellery pieces to switch up builds and focus on different stats however there seems to be a common theme is that the jewellry main stats are either strength, intelligence, ballistic, willpower or toughness.


My question is are there any plans to add jewellery items which main stat is of lesser used stats like weapon skill, initiative and wounds.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Fallenkezef
Posts: 1492

Re: Jewellery Stat Variation

Post#2 » Wed Jan 10, 2018 6:55 pm

There have been grumbles about the quality of Gunbad drops.

Jewelry with a tali slot could be an interesting idea.
Alea iacta est

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wargrimnir
Head Game Master
Posts: 8424
Contact:

Re: Jewellery Stat Variation

Post#3 » Wed Jan 10, 2018 7:24 pm

I'm open to feedback, unfortunately it often comes from all directions and one way or another ends up being implemented.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Fallenkezef
Posts: 1492

Re: Jewellery Stat Variation

Post#4 » Wed Jan 10, 2018 7:26 pm

wargrimnir wrote:I'm open to feedback, unfortunately it often comes from all directions and one way or another ends up being implemented.
Don't envy your role
Alea iacta est

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Tesq
Posts: 5713

Re: Jewellery Stat Variation

Post#5 » Wed Jan 10, 2018 7:26 pm

mah even at cost of resistences etc would be nice see some moral regen or ap jewerly up with the power creep usually those 2 things are relegated to pve rank 40 jewerly. Or a mix of uncommon stats with out resistences etc. You know build diversity
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Noiree
Posts: 369

Re: Jewellery Stat Variation

Post#6 » Wed Jan 10, 2018 8:17 pm

Maybe have a ring that just has three open gem slots (assuming you got the double stat check going already)?

How about having really small proc chances for really awesome procs? Like 50 soul essence gain at 2% chance per direct heal cast or 1% chance per attack for a 50% increase of dmg on the next attack.
Noiree - Archmage
Annnoying - Disciple of Wayne

gone with the wipe - RIP:
Annoying Lilpieceofsh - Disciple of Khaine, Bikinibabe Withoutbeach - Sorceress, Kekshirn Derkruemlige - Shaman

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Osred
Posts: 412

Re: Jewellery Stat Variation

Post#7 » Wed Jan 10, 2018 8:21 pm

Tesq wrote:mah even at cost of resistences etc would be nice see some moral regen or ap jewerly up with the power creep usually those 2 things are relegated to pve rank 40 jewerly. Or a mix of uncommon stats with out resistences etc. You know build diversity
This ^

The strikethrough jewellery interests me for my SM which can already stack strikethrough, but with a good set of strikethrough rings could help even further. Things like that I enjoy about jewellery is the build diversity you can do with a whole variety of rings, looking forward to see what you guys come up with.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Darosh
Banned
Posts: 1197

Re: Jewellery Stat Variation

Post#8 » Thu Jan 11, 2018 10:22 am

Do you filthy PvE'ers mind sharing your shiny-intel or updating the wiki? Might be worth getting my hands dirty afterall, depending on how very shiny the shinies from Gunbad really are...

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Hargrim
Former Staff
Posts: 2465

Re: Jewellery Stat Variation

Post#9 » Thu Jan 11, 2018 10:29 am

Darosh wrote:Do you filthy PvE'ers mind sharing your shiny-intel or updating the wiki? Might be worth getting my hands dirty afterall, depending on how very shiny the shinies from Gunbad really are...
Go check yourself, no spoonfeeding.
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Darosh
Banned
Posts: 1197

Re: Jewellery Stat Variation

Post#10 » Thu Jan 11, 2018 10:50 am

Hargrim wrote:
Darosh wrote:Do you filthy PvE'ers mind sharing your shiny-intel or updating the wiki? Might be worth getting my hands dirty afterall, depending on how very shiny the shinies from Gunbad really are...
Go check yourself, no spoonfeeding.
So I'll have to wait for someone to LARP as Papa-bird feeding me that juicy shiny-intel mouth to mouth.

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