Sulorie wrote: Sat Jul 07, 2018 10:47 am
Thanks for your feedback. The difference I see is, on your drawings the dagger-hilt fits to the hand holding it. Look at the thin fingers of the ingame WE, how can she hold a handle with this size, nor using a blade as large as their torso? Those are asian-mmo-aesthetics, where 2h swords have 3 meter long blades.
Those miniatures have totally off proportions, you can't compare them to our ingame models. It is a different style.
Elves have lithe figures, their hands and fingers are thin. This don't stop them from holding big weapons. HE Swordmasters, White Lions, Phoenix Guard; DE Black Guards, Har Ganeth Executioners; WE Wardancers, Wildwood Rangers. Witch elves carry daggers and shortswords, this seems more than reasonable enough for me. And you can't argue with them "using a blade as large as their torso" in a fantasy universe, I'm sorry.
Your issue seems to be much more about the game models and how they interact with the weapons models which is understandable. TBH, This is nowhere near the level of bad that WoW is in that department. I don't see a reason to downscale the weapons just because of that, specially if it goes against the lore of the class.
Just be happy that there are daggers that fits to everyone's taste and that you can change their appearances so easily. And for free!
PS.: The miniatures may be off proportions, but it's on them that the whole character design of this game is based on.