
i would like to thank you for the great work at the WE /WH ability to be usefull in bigger WB fights. The recently changes seems to be very nice

I have little suggestions on the ability for the WE / WH ability to skirmish a little more.
The new tactic Shadow Strike and its WH pendant is a great idea. Maybe it could be changed to be more "playstyle changing" for the WE/WH. Most problem of the WE/WH in bigger or smaller fights is the mobility, thats my experience

Suggestions:
Longer the effect to 5 secs. 3 sec its after a few tests yesterday really short.
1.Change the tactics to addly resett the cooldown of the stealth ability if a kill/assist go to the account of the WE/WH. So the stealth class have the ability to hit and run better.
or
2. Change the tactics Shadow Strike/Hastened Expurgation to addly lower the cooldown of the stealht ability to 8-10 sec instead of 35 sec. So every 8-10 sec the WE/WH have a small stealth sprint to change targets or go in and out of fights.
on the other hand:
remove the ability for the WE/WH to use opener if using Shadow Strike/Hastened Expurgation. The better skirmish ability so comes for a price of harder hitting.
If thats a to hard nerf, you maybe could change that suggestion into "use opener, but no 50% Ap off and only one point of classressource is generating or something.
As a WE/WH you have decide then if you want to open hard hitting on the target you engage or if you want to skirmish, hit and run.
TLDR: Change the Tactics Shadow Strike/Hastened Expurgation to addly lower the cooldown on stealth dramaticly, in exchange let the WE/WH not use opener anymore. Trade mobility and utility for dmg, if you want to
Thx for reading guys, have fun and thx for your work

Best regards