I would like to see the duration of AOE cc immunities be halved, so an aoe punt at a bad time won't make or break a fight to such a degree as it currently does.
What I mean is the problem of aoe punts, pulls and GTDC. It is a big source of frustration, and I think the duration of said CC should be halved to decrease the impact of "free immunities".
Aoe punts are usually not very big on range so the impact of them is mostly to allievate pressure, interrupt channels and morales. This is something you should be able to do more than just once very 30 sec. Especially in RVR, where the warbands may come faster than you can kill and you rely on decent CC management to win / survive.
Also in 6v6 or solo ranked you will see aoe punts / pulls being used, sometimes to great advantage and sometimes not. nevertheless it pretty much kills any potential to score a kill until the CC immunities on tanks is gone. So I think it should be half.
What do you think ?


