it's 3x3 tournament. 24 * 3 on each side in 1 instance.
when i had most exciting battles, it was close one.
500-499 SC, wb adds on orvr, constant battles with escalation.
close battles also happen in current city but rarely.
i see 2 major problems in city fight.
issue 1. one side
it can be one side, whether premade or not.
on 1 sided city, every fights are same. boring wipe until end.
winners get bored, losers quit.
issue 2. dodgers
premade intend to farm pug.
tournament prevent those 2 problems.
every battle is fresh. premade will meet premade eventually.
4x4 would be better but i couldn't divide map properly.
somebody might have better idea to make it 4x4.
like moba map, divide city map into 3 lane. or 9 sectors.
each round switch wb to match another wb.
Altdorf tournament
Spoiler:
Spoiler:
same as current stage 3.
there should be some indicator to determine which is best wb on each side.
during stage3, 48x48 battles at entire city except palace. just brawl.
Epilogue
last man standing : final 72x72 battle with terror debuff
stage3 winner parade out from palace to join battle outside.
become savior getting rid of invaders from city.
or pillage city like true invaders.
it can be bragging point. guild XX brought this victory to you, etc
it last until 1 side wipe. hide & seek.
cowards will be roleplaying deserters at every corners. kinda same when premade vs pug happen.
24x24 pro will have it at stage3. no more dodge. pug and solo contribute something at least. orvr feeling in the city.
hope it's possible.
edit : it's not about solo, it's to make food chain and put everybody inside it. higher chance to meet close battle.