RvR Event Currency.

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Josewales
Posts: 82

RvR Event Currency.

Post#1 » Sat Mar 19, 2022 1:20 pm

Instead of ticking off boxes, why not use some kind of currency? Ie. 200 kills = 25 Flag objectives = 10 keeps = 1 fort...per say. This way folks are more inclined for diverse play instead of being carried by zergs and playing the overpop for easy mode. And now that gear is a longer grind, alts are not really an option to help balance the pop.

I myself really like the idea of a RvR weekly event since RvR is the sole reason why I play, but this aint it. Especially for the casual Order player who probably won't see one fort win during the week.

Devs like to tinker...this is one model that needs work still.

My 2 cents.

Catsup/Ouchies

Ads
User avatar
Lion1986
Posts: 488

Re: RvR Event Currency.

Post#2 » Sat Mar 19, 2022 1:38 pm

they could implement a diminishing return in function of AAO: the more the enemy got the less your rersourcs will yeld
My new Healer's UI pack: viewtopic.php?t=53304
Check out my UI pack: viewtopic.php?t=48165

Who is online

Users browsing this forum: No registered users and 6 guests