Spine Crusher and Pulverizing Strike kinda feel like both beeing oddly misplaced in the Skill tree.
Pulverizing Strike, the debuff sits in the Path of the Giantslayer, the Skill Tree for quick and hard hitting Abilitys used with 2H weapons. And Spine Crusher the hard hitting pure damage Ability with positional requirement sits in the Path of the Trollslayer, the Skill Tree for fights with longer duration.
That way both Abilitys right now scale with points invested in the Skill Tree they should not sit in. The Slayer even has a core tactic specificly for the AP hungry playstyle of the Path of the Giantslayer (tactic: The Bigger They Are...) To reduce the AP costs of Spine Crusher and Deathblow by 25%.
And that makes it look even more strange to see Spine Crusher sit in the Trollslayer Tree, seperated from the other Ability affected by that tactic and the Skill Points invested in the Path of the Giantslayer.
Therefore i would like to propose for Spine Crusher and Pulverising Strike to change places in the Skill Tees.
Slayer Abilitys oddly placed in skill tree
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Re: Slayer Abilitys oddly placed in skill tree
Moved the Topic to Suggestions & Feedback, as it's our main feedback section now.
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