Recent Topics

Ads

A perfect anti zerg mechanism.

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Zxul
Posts: 1890

A perfect anti zerg mechanism.

Post#1 » Fri Aug 30, 2024 6:19 pm

When more than 100 people gather in same place, that thing spawns above :lol:


Click here to watch on YouTube
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Ads
User avatar
reyaloran
Posts: 68

Re: A perfect anti zerg mechanism.

Post#2 » Fri Aug 30, 2024 8:46 pm

This is just the magus right tree m4 if the devs weren't cowards.

User avatar
Fey
Posts: 970

Re: A perfect anti zerg mechanism.

Post#3 » Fri Aug 30, 2024 10:54 pm

The anti-zerg mechanic is called, "morale damage." They got rid of it because pressing a button is too easy.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan

Who is online

Users browsing this forum: Ahrefs [Bot] and 10 guests