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Vengence of Nag, squig frenzy!!

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Joshwa70
Posts: 361

Vengence of Nag, squig frenzy!!

Post#1 » Sun Aug 23, 2015 12:21 pm

Back when this game started, the sw ability veng of nag. had a 3 minute cooldown, increases all damage by 25 percent, and would make your knockdown work. Now, they thought this was too little for the sw so they made it every minute and the knockdown just works now on demand.

The squig frenzy ability is a 3 minute cooldown, and only affects the AA damage of the squig. It doesn't give any other special abilites but is a super long cooldown for what little it does. Can I suggest that we make that a one minute cooldown as well? It doesn't affect the players damage at all or the squigs special abilities and 3 minutes is too long especially since the sw is WAY better.
Last edited by Joshwa70 on Sun Aug 23, 2015 12:57 pm, edited 1 time in total.

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Grobbok
Posts: 420

Re: Vengence of Nag, squig frenzy!!

Post#2 » Sun Aug 23, 2015 12:32 pm

SW are destroying that game now!
again order is in better situation, look on server, on t1 it was 50/50, now it is 52/48 or even 58/42!!!!!!!!!!!!!
lider of Da fat squigs guild

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Tklees
Posts: 675

Re: Vengence of Nag, squig frenzy!!

Post#3 » Sun Aug 23, 2015 12:37 pm

Squigs and Sws equally are OP in the current meta don't kid yourself and think otherwise
Tklees Chatoullier
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katroulitsa
Posts: 342

Re: Vengence of Nag, squig frenzy!!

Post#4 » Sun Aug 23, 2015 12:38 pm

Grobbok wrote:SW are destroying that game now!
again order is in better situation, look on server, on t1 it was 50/50, now it is 52/48 or even 58/42!!!!!!!!!!!!!
Cuz its not worth playing on destro t1 atm; played for like an hour, feel like ive lost 10 years of my life. Order are organised and have healers whereas destro don't. There is no dev conspiracy behind that.
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Semya

Joshwa70
Posts: 361

Re: Vengence of Nag, squig frenzy!!

Post#5 » Sun Aug 23, 2015 12:45 pm

Correct tk, however, that still doesn't change the fact that both abilites were set up with a 3 min cooldown and one got dropped by 2 mins and does 3 times as much, there fore being like 9 times better. I just asked for a simple reduction in time, don't worry, your knockdown bots will still have the advantage.

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Tesq
Posts: 5713

Re: Vengence of Nag, squig frenzy!!

Post#6 » Sun Aug 23, 2015 12:50 pm

This is the same for choppa fasta.....it goes changed to 2 min but slayer coutner part "shatter limbs"remained at 20 sec coldown and 5sec CD increase aoe with 20 sec CD it's op. Those are no brain changes really...game can only benefith from those.
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Azarael
Posts: 5332

Re: Vengence of Nag, squig frenzy!!

Post#7 » Sun Aug 23, 2015 1:06 pm

If there is to be any balancing, I would prefer that it is done generally rather than selectively.

Zappa
Posts: 7

Re: Vengence of Nag, squig frenzy!!

Post#8 » Sun Aug 23, 2015 1:22 pm

That's a nice troll post Tklees, but SWs have 4 iwin buttons, being one of the cheesiest careers in the entire game. SH have none. It'll be only worse in later tiers with Flanking Shot, Festerbomb, etc.
Last edited by Zappa on Sun Aug 23, 2015 1:36 pm, edited 2 times in total.

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Morf
Posts: 1247

Re: Vengence of Nag, squig frenzy!!

Post#9 » Sun Aug 23, 2015 1:23 pm

I think the problem is more sw's then the cooldown on squig frenzy(but i am a serious sw hater).
Sh's can deal some serious damage as is and every 3 mins with a solid uncleansed rotation squig frenzy can hurt like hell and add some serious burst, if anything an increase to vengence of nagarythe to match squig frenzy. Again tho i am bias to the idea of cleaning up sw's.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

Joshwa70
Posts: 361

Re: Vengence of Nag, squig frenzy!!

Post#10 » Sun Aug 23, 2015 1:37 pm

We could make them both 2 minutes :)

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