6vs6 scennario

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kapitalizm
Posts: 2

6vs6 scennario

Post#1 » Mon Oct 19, 2015 9:07 am

Hello.
What is your oppinion to change one or two sc to 6 vs 6. IMO it could be gates.
KR

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wender88
Posts: 213

Re: 6vs6 scennario

Post#2 » Mon Oct 19, 2015 9:20 am

Please don't! It always ends up in pugs vs. premades.

Not before some clever queuing system is added, atleast :)
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Bozzax
Posts: 2657

Re: 6vs6 scennario

Post#3 » Mon Oct 19, 2015 9:23 am

You do realise it is possible to make it pop premade vs premade only (when there are enough on)?
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

Evildoor
Former Staff
Posts: 110

Re: 6vs6 scennario

Post#4 » Mon Oct 19, 2015 9:32 am

I've always liked 6 vs 6 scenarios, where there is less random damage flying around and each player's contribution is more important, so i'm supporting this idea.
wender88 wrote:Please don't! It always ends up in pugs vs. premades.
I'd rather fight as 6 pug vs 6 premade instead of 12 pug vs 6 premade + 6 pug (not to mention 12 man premades...).

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satori
Posts: 233
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Re: 6vs6 scennario

Post#5 » Mon Oct 19, 2015 9:55 am

i would love it! gives premades a good fight
if pugs don't wanna play vs premades they can simply queue for all the other SC :)

in the ideal case i would like to see a system where premades end up vs other premades and pug vs pug but it also would be nice to have without that
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Bozzax
Posts: 2657

Re: 6vs6 scennario

Post#6 » Mon Oct 19, 2015 10:20 am

As the queue is being made from scratch they can simply make it pop 6v6 premade vs premade when there are at least one premade of each faction qing.

If it is not ... pop normal
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

Tiggo
Former Staff
Posts: 1948

Re: 6vs6 scennario

Post#7 » Mon Oct 19, 2015 10:44 am

6vs6 all for it.
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