
-sc currency ratio:
i feel very confortable with this currency ratio, not just the emblems drop rate but also the sc weapon cost. This way potions cost 1 but you get 6 with a sc win. The trade is fine and you dont need to farm too mch for a sc weapon that is only good for t3.
-Meddalion and keep
I'm k to give meddalions only when keep is def but ppl just deliberatly avoid to defend it because there is no reward for def. Hence if this could be change to also grant 1 meddalion when you succesfully def a keep ( 1 for each door close so 2 x total def ) then maybe more def will occur
-small /glamour fixs
there are a series of small , visual , glamour fix that i would like to andress even if they are not a priority but we are alredy in t3 and so it would be nice to see em fixed
1) def stats menu--> it's really bad to see it that way and new player get easily confused by it
2) char menu now show correctly all equip pieces but dont show appereance; is a bit ugly log and see your all char that way.
3) some door in rvr still need fix (some got pretty fast fix indeed some days ago) but it really bothersome on rvr have such things, this especially when we talk also about some postern and lateral
4) discrepancy in influence rewards, there are clear case of incorrect stats, like all purple equip for 1 class having tali slot and then 1 piece have not. Or 4 itiem in the same reward slot have the same stats: i think that this could be easily avoided with more attention (and fear not to put wrong stats on it even if you dont know the correct stats, put a+18 str instead +18 tough will not ruin anyone day).
5) cannot be able to choose your title (and appart from it if somethign can be done for this about it on live you weren't able to chooose the renow title but it was put as base if you choose to clear your previous one or if you never had one. I dont know if you can add in tome a voice for renow titles but that would be nice).
6)not working friendly wb dots on mini-map/normal map ,it really is bothersome sometimes (Not talk about also fix the dot enemy problem, just friendly)
7) not working renow skill , i dont know if it was for balance issue ( maybe for crits things) but would be nice the other renow skill's added.
8) make all itiems usable as appereance not only BtP itiems.
-Rvr gear /currency
I fell like uhm both happy and meh about it, appart that i still don't get how these cost got calculated cos that appart from what wikia told the major pricely piece is ALWAYS the body and not the helm due the fact that body is always the itiems with the more itiem levels and so armor/stats value
So see helm cost 100 and body cost 80 is kinda weird you basically let me have first a "better" piece and later the "badder" one?
But les about sense and more about price you alredy said that you want some form of end game and it's fine but 100 meddalions for a body really? a 2-3 h of keep siege can give 2 meddalions and kills can occur to be also very few or not rewards meddalions at all o be unlucky and not roll one for you.
Also shoulder cost seems indeed a bit low compared to the general scheme? i mean shoulder have the same stats of helm (or should) so why helm cost 100 and shoulder 45? i mean 5 meddalions more than boots/glove really?
Also the toal cost it's actually 285 meddalions where indeed thise piece of equip were all dropable on live (kills or keep chest).
It could be more confortable with these prices
15- boots
30- gloves
45- shoulder
60- helm
75- body
-Scavage and armor fragment
( i dont know maybe it just the drop table of mob 31+ that is mess ) Don't wanna sound like i want an easy life but you should increase blue and purple armor frag drop rate, cos this way is really hard get some good armor talisman, all other blue and purple fragment can be craft with salvage but nothing can be done about armor... if they were in game and mdps premade reign then i don't get why their drop chace is so absurd low atm.
175 purple armor frag were a lot common than what you think, you could get some (even 2-3) in 40-60min of farm if you where luck enough.
You may think that they are too much powerfull but unlike toughness that reduces all type of damage, armor only focus on pshysic reduction. At least change to have a mob drop easier armor frag if you want keep low the blue and purple one.
i have finished , have a nice day
