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Half XP & /Rested Off

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TenTonHammer
Posts: 3806

Re: Half XP & /Rested Off

Post#11 » Tue Dec 22, 2015 8:07 pm

mate if i could, id just give you my kotbs bq, the dam thing is just sitting there on a class i dont even play

making lair gear untradeable was another change i disliked, cant gift them to friends to let them use it for alt app
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zabis
Posts: 1215

Re: Half XP & /Rested Off

Post#12 » Tue Dec 22, 2015 8:58 pm

Poor Xaun gave me his BG BQ helm back in the day and then they made it BoP. It's the only helm I ever use as an appearance now :D
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TenTonHammer
Posts: 3806

Re: Half XP & /Rested Off

Post#13 » Tue Dec 22, 2015 9:10 pm

zabis wrote:Poor Xaun gave me his BG BQ helm back in the day and then they made it BoP. It's the only helm I ever use as an appearance now :D
i remeber going through T1 being jelly as **** over you

I even helped bael back get a lair shield with with the promise that he would let me borrow his bq for alt app

when i joined RoR, the bq was already 500g due to bugged drop rates

by the time i had 500g they were already 1K+ due to gold exploitation


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stefanosgr17
Posts: 82

Re: Half XP & /Rested Off

Post#14 » Tue Dec 22, 2015 9:30 pm

Renork wrote:Since most agree that /xp off is not good for the game. Would you consider adding any of the following?


1) /half xp = slows your xp gain by 50%


2) /rested decline or off = Not sure why this was implemented, it's not like leveling is slow. You simply grab t1/t2/t3 kill quests and queue for sc's or participate in orvr. I could understand adding this once the cap is raised to 40, but generally speaking... 1-31 isn't too slow. Or give us the chance to disable it until level 22 is reached? Please?

3) Increase influence gain in t1 from bo's by 100-150% for elf/dark elf and dwarf/greenie zones. Why? Those zones are dead. Everyone goes to Emp/Chaos to have orgies over at Fest. Possibly make lair gear tradable again? This may encourage people to come over to those zones more often.

4) Increase Influence gain in t2 by 50% in all zones.




This is a suggestions forum, NO need to launch personal attacks. If you DO NOT like the suggestions above, then simply state the reasoning behind your post. I'll start..


T3 is fun, but orvr has become quite boring. There are plenty of classes that do not shine until 40 and are rather crappy at this level. I don't believe balance changes should be implemented at this time (minus festerbomb, 1 shotting people is NEVER good for any game).

T1-T2 is full of random warbands, pugs, and is generally more fun. Why? In t3 you basically have to group up with your guildies because MOST of the time you will be facing premades in scenarios. I have nothing against premades (I used to be a riftbot for years), but pug vs. pug fights are also very fun and t1-t2 provides this experience. New or rusty players enjoy fighting other new/rusty players versus fighting coordinated players who will obliterate them in seconds.

I believe implementing a debolster system is very time consuming for our devs. The above suggestions could be implemented much much quicker (correct me if I'm wrong though).


Feedback?
Agreed with all except the first one...not slowing it by half...half is too much...about anywhere from 10-30% would be acceptable...good thoughts though!

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Renork
Posts: 1208

Re: Half XP & /Rested Off

Post#15 » Tue Dec 22, 2015 9:45 pm

Figured it would be easier to suggest this as opposed to implementing a debolstering system (too complicated). 10-30% is good, as long as we can turn off the rested xp :>

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lator
Posts: 129

Re: Half XP & /Rested Off

Post#16 » Tue Dec 22, 2015 10:18 pm

Renork wrote:If there's no /do off there's no twinking, the end.
Yeah right there is no twinking when blue and purple drop items are not BOP.
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Renork
Posts: 1208

Re: Half XP & /Rested Off

Post#17 » Tue Dec 22, 2015 10:41 pm

^ just stop posting on this thread.

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Moondogg
Posts: 56

Re: Half XP & /Rested Off

Post#18 » Wed Dec 23, 2015 7:12 pm

Renork wrote:1) /half xp = slows your xp gain by 50%
I like this idea, but maybe not 50%.
Renork wrote:2) /rested decline or off = Not sure why this was implemented, it's not like leveling is slow. You simply grab t1/t2/t3 kill quests and queue for sc's or participate in orvr. I could understand adding this once the cap is raised to 40, but generally speaking... 1-31 isn't too slow. Or give us the chance to disable it until level 22 is reached? Please?
Absolutely 1000% yes. Maybe a /restxpreset command
Renork wrote:3) Increase influence gain in t1 from bo's by 100-150% for elf/dark elf and dwarf/greenie zones. Why? Those zones are dead. Everyone goes to Emp/Chaos to have orgies over at Fest. Possibly make lair gear tradable again? This may encourage people to come over to those zones more often.
I think there is a much bigger issue as to why T1 is dead in the other zones. One is that they are completely impossible to lock. Plus, T1 Elf is a huge map compared to the other two T1 zones.
Renork wrote:4) Increase Influence gain in t2 by 50% in all zones.


Might even be able to go higher on this.
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