Talabecland Destruction Warcamp
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- Posts: 58
Talabecland Destruction Warcamp
Can the rvr zone its in be moved out of it? Like with the order wc in high pass, as tons of sc destros gather there and just makes the aao pointless and not accurate at all.
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Re: Talabecland Destruction Warcamp
People gather in those WCs because of kill quests. Maybe move kill quest NPCs to Altdorf/IC?albionrare wrote:Can the rvr zone its in be moved out of it? Like with the order wc in high pass, as tons of sc destros gather there and just makes the aao pointless and not accurate at all.
- incredible
- Posts: 71
Re: Talabecland Destruction Warcamp
It would be nice if all warcamps were outside of bolster/aao checks.
It is very frustrating to go in and out of 5 second bolster check lags multiple times in destro avelorn warcamp because the bolster line apparently goes right through the warcamp.
It is very frustrating to go in and out of 5 second bolster check lags multiple times in destro avelorn warcamp because the bolster line apparently goes right through the warcamp.
Re: Talabecland Destruction Warcamp
I don't know if the bolster area can be changed. Some notable spots would be Order Elf warcamp, and the tunnel(Cave) to Manor BO in high pass
- noisestorm
- Posts: 1727
Re: Talabecland Destruction Warcamp
They can be changed, but that is quite a tedious work to readjust the borders. Not sure if anyone wanna burden himself with that atm : >
Re: Talabecland Destruction Warcamp
Whether it's tedious or not it's definetly something that should be looked at after T4 is released.
Some RvR lakes just extend way too far into the warcamps (Black Fire Pass for example) making people able to stand and leech renown using a auto-jump script or whatever.
I spent way too much time killing script kiddies back in live, hate em D=
Some RvR lakes just extend way too far into the warcamps (Black Fire Pass for example) making people able to stand and leech renown using a auto-jump script or whatever.
I spent way too much time killing script kiddies back in live, hate em D=
[3 years on Live = Volkmar > Ironrock > Gorfang > Badlands]
My Youtube Channel: https://www.youtube.com/user/HannesMW2
My Youtube Channel: https://www.youtube.com/user/HannesMW2
Re: Talabecland Destruction Warcamp
Is scrpting really such a big issue on this server though? I don't remember the last time I saw someone I thought was scripting...Boursk wrote:Whether it's tedious or not it's definetly something that should be looked at after T4 is released.
Some RvR lakes just extend way too far into the warcamps (Black Fire Pass for example) making people able to stand and leech renown using a auto-jump script or whatever.
I spent way too much time killing script kiddies back in live, hate em D=
Also, if you want, you could just move all the RvR Kill-Quest NPCs to the keeps. That would be far easier than moving the border of the ORvR-lake, and would adress an older suggestion about making keeps more impactful.
Re: Talabecland Destruction Warcamp
Referring to people who use auto-click or press-this-key-this-often programs to stay ingame without getting DC'ed due to inactivity.Razid1987 wrote:Is scrpting really such a big issue on this server though? I don't remember the last time I saw someone I thought was scripting...Boursk wrote:Whether it's tedious or not it's definetly something that should be looked at after T4 is released.
Some RvR lakes just extend way too far into the warcamps (Black Fire Pass for example) making people able to stand and leech renown using a auto-jump script or whatever.
I spent way too much time killing script kiddies back in live, hate em D=
Also, if you want, you could just move all the RvR Kill-Quest NPCs to the keeps. That would be far easier than moving the border of the ORvR-lake, and would adress an older suggestion about making keeps more impactful.
[3 years on Live = Volkmar > Ironrock > Gorfang > Badlands]
My Youtube Channel: https://www.youtube.com/user/HannesMW2
My Youtube Channel: https://www.youtube.com/user/HannesMW2
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Re: Talabecland Destruction Warcamp
I would rather have the lag in the safety of the warcamp though. Nothing sucks like hitting it outside as your exiting the warcamp and dying to someone as your helpless for 5 seconds due to lag. The order warcamp in High Pass is a good example of this, it doesn't seem to take effect until you are pretty far out.incredible wrote:It would be nice if all warcamps were outside of bolster/aao checks.
It is very frustrating to go in and out of 5 second bolster check lags multiple times in destro avelorn warcamp because the bolster line apparently goes right through the warcamp.
- Gachimuchi
- Posts: 525
Re: Talabecland Destruction Warcamp
At least you guys actually get AAO in empire, if not all the time.Karast wrote:I would rather have the lag in the safety of the warcamp though. Nothing sucks like hitting it outside as your exiting the warcamp and dying to someone as your helpless for 5 seconds due to lag. The order warcamp in High Pass is a good example of this, it doesn't seem to take effect until you are pretty far out.incredible wrote:It would be nice if all warcamps were outside of bolster/aao checks.
It is very frustrating to go in and out of 5 second bolster check lags multiple times in destro avelorn warcamp because the bolster line apparently goes right through the warcamp.
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