[DEVELOPER PREVIEW] Onslaught Set
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Re: [DEVELOPER PREVIEW] Onslaught Set
IIRC Bastion Stairs had a 24h hour lockout, Gunbad had 12h, and lowbie city dungeons a few hours.
Last edited by Zegota on Tue Nov 07, 2017 12:44 pm, edited 1 time in total.
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Re: [DEVELOPER PREVIEW] Onslaught Set
As i recall there were Gundab that no one did, Bastion Stair which was buggy as hell and Lost Vale which never dropped my damn zealot chest when i played zealot. Then they added ToVL in Khemri, so 4 dungeons out of the cities?Grunbag wrote:There is more dungeons than that !!Egoish wrote:Who knows what drops in Gunbad, new BiS gear or another alternate conq tier set. I'd guess slightly weaker than conq tier but just based on there being another 3(?) dungeons in the cities and 2 world dugeons out there as well.Ashe wrote:When we can see the DPS sets for the DoK and WP. There is no choice only Dominator and Mercenary ...... Beast lord have damn willpower too ....
Also as hargrim said , we were busy on something else for the past 6 month , but we will look into pq chap 22 soon
I never did the order side PvE but destro had the nurgle dungeon, the khorne dungeon and the shitty low level dungeon near the fighting pit that we did once for a laugh. So 3 in IC?
Have i missed any, cause i thought i'd done all the dungeons?
Re: [DEVELOPER PREVIEW] Onslaught Set
Altdorf Sewers: Contains three wings, severity of level icnreases as you go up in the wings. Just a regular run of the mill instance
Location: Aldorf - Wing 1: Near Bright College - Wing 2: in one of the streets leading off the main square (in the same area as the quest given to kill skaven from the sausage vendor.) - Wing 3: East of the square, in between the square and the docks.
Levels: 12 - 18
Armor Set: Guardian
The Sacellum Dungeon: Regular run of the mill instance
Location: Inevitable City inside of the Sacellum Arena
Levels: 12 - 18
Armor Set: Guardian
The Hunter's Vale
Location: Nordland
Levels: 7-15
Armor set: ??
Mount Gunbad: Realm Instanced Dungeon
Location: North West Badlands
Levels: 22 - 33
Armor Set: Redeye
The Bastion Stair: Warband Instanced
Location: Far South East Chaos Wastes
Levels: 34 - 40
Armor Sets: Bloodlord
Warplight Tunnels:
Location: Altdorf (Below the city)
Levels: 40+ (Requires city rank of 2)
Armor Sets: Sentinel
Sigmar Crypts:
Location: Altdorf (Great Temple of Sigmar)
Levels: 40+ (Requires city rank of 3)
Armor Sets: Sentinel
The Bloodwrought Enclave:
Location: Inevitable City
Levels: 40+ (Requires city rank of 2)
Armor Sets: Sentinel
The Bilerot Burrow:
Location: Inevitable City (Near the Monolith)
Levels: 40+ (Requires city rank of 3)
Armor Sets: Sentinel
The Lost Vale: Group Instanced
Location: North East Avelorn
Levels: 40+
Armor Sets: Darkpromise
The Tomb of the Vulture Lord
Location: LotD
Levels: 40+
Armor Sets: Tyrant
Location: Aldorf - Wing 1: Near Bright College - Wing 2: in one of the streets leading off the main square (in the same area as the quest given to kill skaven from the sausage vendor.) - Wing 3: East of the square, in between the square and the docks.
Levels: 12 - 18
Armor Set: Guardian
The Sacellum Dungeon: Regular run of the mill instance
Location: Inevitable City inside of the Sacellum Arena
Levels: 12 - 18
Armor Set: Guardian
The Hunter's Vale
Location: Nordland
Levels: 7-15
Armor set: ??
Mount Gunbad: Realm Instanced Dungeon
Location: North West Badlands
Levels: 22 - 33
Armor Set: Redeye
The Bastion Stair: Warband Instanced
Location: Far South East Chaos Wastes
Levels: 34 - 40
Armor Sets: Bloodlord
Warplight Tunnels:
Location: Altdorf (Below the city)
Levels: 40+ (Requires city rank of 2)
Armor Sets: Sentinel
Sigmar Crypts:
Location: Altdorf (Great Temple of Sigmar)
Levels: 40+ (Requires city rank of 3)
Armor Sets: Sentinel
The Bloodwrought Enclave:
Location: Inevitable City
Levels: 40+ (Requires city rank of 2)
Armor Sets: Sentinel
The Bilerot Burrow:
Location: Inevitable City (Near the Monolith)
Levels: 40+ (Requires city rank of 3)
Armor Sets: Sentinel
The Lost Vale: Group Instanced
Location: North East Avelorn
Levels: 40+
Armor Sets: Darkpromise
The Tomb of the Vulture Lord
Location: LotD
Levels: 40+
Armor Sets: Tyrant
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Re: [DEVELOPER PREVIEW] Onslaught Set
1. 3 City mini dungeons in Altdorf sewers, which had no lockout at all. Similar in IC. Gave you T2 starter set.
2. Hunters Vale in T1 Nordland was more like an event dungeon, no lockout as well - original source of deer cloak and Hunters set.
3. 2 Main dungeons per city with T4 Sentinal set reward.
4. Gunbad was an open dungeon with 3 wings and instanced bosses for T3 set. You earned influence on PQs to unlock boss fights.
5. Bastion Stairs for a T4 Bloodlord set,3 Wings again and similar PQ structure
6. Lost Vale, T4 Dark Promise set
7. 4 Tombs in LotD + main dungeon for T4 set and OP weapons + pocket items
8. City siege fight for all pve lovers, who were looking for a "good instance"
Should be all out of my head. Using google is cheating!
2. Hunters Vale in T1 Nordland was more like an event dungeon, no lockout as well - original source of deer cloak and Hunters set.
3. 2 Main dungeons per city with T4 Sentinal set reward.
4. Gunbad was an open dungeon with 3 wings and instanced bosses for T3 set. You earned influence on PQs to unlock boss fights.
5. Bastion Stairs for a T4 Bloodlord set,3 Wings again and similar PQ structure
6. Lost Vale, T4 Dark Promise set
7. 4 Tombs in LotD + main dungeon for T4 set and OP weapons + pocket items
8. City siege fight for all pve lovers, who were looking for a "good instance"
Should be all out of my head. Using google is cheating!
Dying is no option.
Re: [DEVELOPER PREVIEW] Onslaught Set
Ah, i counted the lowbie city dungeons as one per city not 3 each. Totally forgot about hunters vale as well. Thanks!
Re: [DEVELOPER PREVIEW] Onslaught Set
I always thought of the two copies of Hunter's Vale as one dungeon. Tbh the dungeons would have more longevity if they were ranked up to 40 and flagged as bolster zones. You would have a bigger pool of people to run them with that way too.
Another way to increase the content available to players without extra work to create content would be to implement a way to access enemy city dungeons.
Another way to increase the content available to players without extra work to create content would be to implement a way to access enemy city dungeons.
Re: [DEVELOPER PREVIEW] Onslaught Set
You could've run them while city was under siegeSigimund wrote:Another way to increase the content available to players without extra work to create content would be to implement a way to access enemy city dungeons.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Re: [DEVELOPER PREVIEW] Onslaught Set
Not what I had in mind but those were great days
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Re: [DEVELOPER PREVIEW] Onslaught Set
Wait if you can only do it like once every day? It is going to take months to get the set with duplicates in the game... Bummer.Aehnur wrote:Can't clean a dungeon / get loot for X days after you do it. Same than raid lockout in WoW if you ever played it.Never played live, can you explain that? Lockout as in only one side can do it?
Thanks for explaining!
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Re: [DEVELOPER PREVIEW] Onslaught Set
Most of the time 2 armor pieces drop, and each boss would drop a different piece. You would get whatever you needed from ~4 runs of a dungeon if you were able to get through the whole thing. Maybe a couple more if you were unlucky. Also, if a dungeon wasn't on full blown out farm mode, it'd take a couple hours to finish the whole thing anyway. Unless you have a full day to waste, running once a day wasn't a big deal.freshour wrote:Wait if you can only do it like once every day? It is going to take months to get the set with duplicates in the game... Bummer.Aehnur wrote:Can't clean a dungeon / get loot for X days after you do it. Same than raid lockout in WoW if you ever played it.Never played live, can you explain that? Lockout as in only one side can do it?
Thanks for explaining!
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