Raggaz wrote: ↑Wed Jul 18, 2018 6:46 pm
Today in praag was a good example of how things are. Hardly anyone defending BOs.
WBs running around, avoiding each other, trying to gank whoever they can. Even if its 5:1 odds.
Wbs hiding in dumb places just to catch another WB off guard and roll over them..
These are not fights, this is not PvP. Its crap. There is no point to sit on Bos when no one else does. Then you say its a player problem.
No its a game design problem, when the game allows this kind of pointless behavior that has nothing to do with progressing the zone. Its like a form of exploiting, your not actually doing anything, just running around, sneaking, playing like trash. Not helping the zone at all.
The change you propose to BOs will do nothing. 2 minutes is nothing. And 1 person still has to sit there.. Here comes the wb..
Its like no thought goes into this, its not that difficult to figure out.
You say it's not a player problem, but then complain that the design let's them "play like trash".
All you need for good PvP is the lake. If people dont want to be competitive and want to WB gank, that is a player problem, not a game problem.
I remember playing with 2 or 3 groups only wanting to find a wb or more, because anything else would be too easy. Realistically, I dont know if that was all bravado or people were just better. Either way we would rush into a bad fight thinking we could always win, even when we just lost.
Now players in WBs wont actually fight unless it's a group or less. If they get caught by a larger blob half of them will run instead of trying to fight.
It's a player problem, design could always be better. But the lame way in which people play here, does not have design to blame.