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prevent spawnkills at forts

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mogt
Posts: 476

prevent spawnkills at forts

Post#1 » Tue Apr 23, 2019 11:48 am

hello,

i have idea it is possible to give the attackers as example a 30 seconds immunity timer for take damage and give damage to prevent the spawnkills at fort??? in stonewatch today, the order stay at spawn and kill us every time, if we release and that is not the goal.

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Dammy095
Posts: 371

Re: prevent spawnkills at forts

Post#2 » Tue Apr 23, 2019 11:50 am

that would be abused in other ways
rather have something like jail where attackers can free out themselves from inside

mogt
Posts: 476

Re: prevent spawnkills at forts

Post#3 » Tue Apr 23, 2019 12:20 pm

it cant abuse, because if you are in jail, therte you het no take damage and you cant freeout from inside

Sahngar
Posts: 82

Re: prevent spawnkills at forts

Post#4 » Tue Apr 23, 2019 12:36 pm

Nothing to see here guys, working as intended.

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peterthepan3
Posts: 6509

Re: prevent spawnkills at forts

Post#5 » Tue Apr 23, 2019 12:42 pm

Why not call upon your forces to come and aid you, or can people not go in/out of the Forts at will for fear of losing their reservations?
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xanderous
Posts: 501

Re: prevent spawnkills at forts

Post#6 » Tue Apr 23, 2019 1:19 pm

Dev has recently stated that forward bases are currently being worked on.
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer

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Tesq
Posts: 5713

Re: prevent spawnkills at forts

Post#7 » Wed Apr 24, 2019 3:20 pm

barriers.....barriers....barriers everywhere, they worked so well in live city sieges...
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