But to defend the funnel is to defend the stopping of change. Besides being destructions main god change will lead to good and bad ideas leading up to an enhanced gameplay. To limit the evolution of rvr mechanics is to limit the entire progress of the game. siege towers and orclobbas may end up being a bad thing sure but we would be able to say hey the team put it out and we tested it. With sticking to "no cause of ma funnels" it puts a real limiting factor on future rvr updates. It's obvious that we all want to see the best rvr this game can put out but we can't let things hold us back from trying new things.Toonman wrote: ↑Sat Jan 18, 2020 2:03 amIt is though, 1000%. That's not debatable. Funneling is major part of rvr and has been since 2008. Doesn't matter if it's what Mythic intended or not. What Mythic intended, at this point in time, is irrelevant.
I remember Nath saying 1 day that he would love to test new mechanics with forts and keeps but was afriad they'd suck. After alil support he added in teleport scrolls to jail which are awesome things that get you back into the fight and no one zerged him for it. DUDE WE 100% BACK YOU UP!!!!! We are here to test anything you put out don't be afraid to go sky's the limit.
Hows the saying go? "War is ever changing!"