There's no doubt at all that you are a great Brightwizard, that your guides are great, and that you've helped out a ton of players learn and become better. I would never argue against this.wonshot wrote: ↑Wed May 06, 2020 2:06 pmI started focusing on my WP "Orderling" several weeks ago. But I dont really play outside of guild events, so my contribution would not help the pug vs pug general balance of the game.Foofmonger wrote: ↑Wed May 06, 2020 1:57 pm Maybe.... we should set an example for our realms instead of perpetuating the problem? Maybe we should do some introspection and think about how we as individuals influence the community. It seems a little silly for the highest RR Bright Wizard on Order to make a post about how Order has too many RDPS.... why don't you start maining a pure healer or pure tank and streaming that? Why does everyone else have to play tanks/healers but it's ok for you personally to be one of the "too many RDPS"?
I do see your point though. As I have BW rr 89 and Engineer rr 77 on order, where as I have Meatball and Choppa in full invader on destro plus a vanq zealot. So I am by nomeans helping the RDPS situation AT ALL.
But that is because of my personal dislike for how the mdps feel on order, and if i dont really like their class mechanics and on top of it find them unattractive plus i know my leveling and pug exeprience would be heavily based around losses due to lack of guards in the pug enviroment, then i just simply chose not to
That being said though, I think my BW guide and my stream very clearly show that I only play my RDPS classes in closequaters gameplay and only in a semiorganized setting. with little to no pugging
Nor do I want to even say "you shouldn't play what you like", you should absolutely play your BW/Engie whatever class you like/feel comfortable with. This is a game and the goal is to have fun, and all players should be able to have the freedom to play what they want without getting grief for it.
I'm not attempting to criticize you at all, what I'm trying to do is get us to think in broader terms here. I would guess that the answer to your main question has 5-10 actual components. It's probably just not "one thing" but a combination of factors and variables. Looks, as you state, may be a factor. Class composition, another factor. Psychology, another factor. Player skill, another factor. And so on and so forth. Do we have any data on the disposition of "veteran players" versus "brand new players"? It's entirely possible more "brand new" players are drawn to Order than Destro, and Destro is getting a lot of people who played on live. Again, I don't have that data but it could be yet again another factor.