I get your point, seeing your class repeteadly being nerfed can surely discourage you, but the question is: where the nerf needed in the first place?Aurandilaz wrote: Sat Dec 26, 2020 3:42 pm Remove Engi from game and suddenly the amount of rdps players on Order equals the amount of rdps players on Destro.
Anyway, Order melee ball is more effective than Destro melee ball when it comes to highest possible potential between equally competent+geared players, it's just that the amount of good order guilds with full wb rosters is quite low compared to the destro arsenal of guilds running 2-2-2 setups.
Having WL nerfed does not help the Order frontlines, and another maybe more impactful difference is the lower number of Order tanks versus people playing Chosen/BORK/BG for fashion/looks.
IB is bit boring and having to play a piano to dish out ST buffs/debuffs might not be the most beloved tank class to play (plus you have to play a dwarf) - their 2h spec could probably use some minor boosting.
SM has received some nerfs over the years, from latest WoH range nerf to midtree 13pts being gutted, minipunt that requires block, removal of their Heavens Blade resis debuff.
KOTB has been thoroughly nerfed time after time, it remains solid WB tank pick, but their dmg output is abysmal as always, their crit buffs have been gutted, their m2 was at one time nerfed to have a 120s cd before getting some other nefs, Runefang has been nuked... Sure, the class might remain the most wanted tank for warbands even now, but good luck retaining players that want to remain knight mains if all you get is nerf after nerf year after year.
Order isn't somehow weak, but the absurd way some classes are overbuffed (engi buffs) versus hammering down nerfs down the throats of other classes (WL, Sm, Kotb, WH) and you start realizing why people would rather play rdps classes.
An overperforming class has to be tuned down, and an underperforming class has to be buffed. But maybe you can balance things out without the buff/nerf-hammer. maybe you can just switch a tactic/skill from a class to another to tune down one class and at the same time buff the second one without touching the inter-realm balance