put pounce back to its old location before every WL rerolls to some other alt
add normal Pounce/Leap CD to 15 sec, with Loner/ABM tactics you get cd reduced to 8 sec
restore range to 65ft, restore Sm range to 100ft (its morale, supposed to be better than ability and is one of the unique offensive warband gameplay utility morales Order has left)
revert dmg to normal so it can crit again
delete WE pounce, 30ft is a range that is too short for most tanks trying to guard, or put it at 40-45ft and on some useful finisher (not anti-spell finisher which is the least useful), but would rather really have that massive armor debuff that stacks with dps Runie/Zealot aoe arm debuff (honestly gamebreaking when it comes to competent warbands stacking meleeballs of death but we balancing around pugs anyway as of late)
Pounce/Leap feedback
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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Re: Pounce/Leap feedback
Probably the best solution to this weird patch.Aurandilaz wrote: ↑Tue Dec 29, 2020 3:05 pm put pounce back to its old location before every WL rerolls to some other alt
add normal Pounce/Leap CD to 15 sec, with Loner/ABM tactics you get cd reduced to 8 sec
restore range to 65ft, restore Sm range to 100ft (its morale, supposed to be better than ability and is one of the unique offensive warband gameplay utility morales Order has left)
revert dmg to normal so it can crit again
delete WE pounce, 30ft is a range that is too short for most tanks trying to guard, or put it at 40-45ft and on some useful finisher (not anti-spell finisher which is the least useful), but would rather really have that massive armor debuff that stacks with dps Runie/Zealot aoe arm debuff (honestly gamebreaking when it comes to competent warbands stacking meleeballs of death but we balancing around pugs anyway as of late)
Re: Pounce/Leap feedback
Yes, pls delete.. even with 40-45/60 feet I have doubts. Its so weird and clunky, the pounce takes the whole purpose of the witch elf = positioning.Aurandilaz wrote: ↑Tue Dec 29, 2020 3:05 pm delete WE pounce, 30ft is a range that is too short for most tanks trying to guard, or put it at 40-45ft and on some useful finisher (not anti-spell finisher which is the least useful), but would rather really have that massive armor debuff that stacks with dps Runie/Zealot aoe arm debuff (honestly gamebreaking when it comes to competent warbands stacking meleeballs of death but we balancing around pugs anyway as of late)
The main issue with the skill is that is linked to stealth! Is really that hard to catch up with target when in stealth? No! By cuting the angles and oponent coming from oposite direction, no problem there. Longer stealth also helps here.
The real gap closer = Elixir of shadows / OIL thank you devs for that.
WE/WH openers have been mirrored for the past 10 years... why change?
IMO WE should have the same armor debuff.
Krima - WE RR 87
Carnage
Carnage
Re: Pounce/Leap feedback
If you are taking in consideration the 3rd stage for any kind of rational conclusion...well, i have nothing more to add. When ppl cant get any clue of what is seeing...
Re: Pounce/Leap feedback
Notably all that happened before the Slayer/Choppa max aoe cap was raised to 24(and WE/WH got exterminatus). The advantages were 24 cap, large armor penetration, interrupts, extreme mobility, high aoe damage to the point tanks were dying as fast as the squishy dps through guard damage. And the counter, if you can call it that was chaining aoe interrupts on MA to disrupt the whirling axe spam. Of course once Slayers had the 24 cap a 200ygd overpowered abomination was unleashed and the people who could milk it brought whole new level of "Wtf were the devs thinking?" and the guys running it got their full SoV leading to it's eventual fade from relevance.
Sure Slayer outshines everything, but tbh if you got a bunch of good WLs together you could probably pull it off again barring issues with mastery builds.
Re: Pounce/Leap feedback
Averange range of Rdps is 100 feet vs now a 45 feet pounce just no !
Bring back our pounce
Bring back our pounce
Azeyune
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- Posts: 178
Re: Pounce/Leap feedback
If anything, just remove the leap all together. At least it would be less insulting.Aurandilaz wrote: ↑Tue Dec 29, 2020 3:05 pm delete WE pounce, 30ft is a range that is too short for most tanks trying to guard, or put it at 40-45ft and on some useful finisher (not anti-spell finisher which is the least useful), but would rather really have that massive armor debuff that stacks with dps Runie/Zealot aoe arm debuff (honestly gamebreaking when it comes to competent warbands stacking meleeballs of death but we balancing around pugs anyway as of late)
Re: Pounce/Leap feedback
45ft on pounce? might as well remove it entirely. Restore it or remove.
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Re: Pounce/Leap feedback
Shoudn´t it get at least a bit more testing before?
If its that ****, nobody would use it already (especially as you have to spend skill points to get it), but occasionally you still see ppl use it.
If its totally landing in the garbage bin, then you could remove it and think about another ability to put in there instead, but not yet.
Arbich-BW/Xanthippe-WP/Schnipsel-AM
Re: Pounce/Leap feedback
In every MMO class with Leap/pounce whatever... Exists and most of time their leap version perform way better than the warhammer one.
Its not a gamebreaking mechanics, Nerf this iconic skill is not good for the game.
Its not a gamebreaking mechanics, Nerf this iconic skill is not good for the game.
Azeyune
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