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Proposal for mSH

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andy
Posts: 70

Proposal for mSH

Post#1 » Wed Dec 30, 2020 9:27 am

Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?

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wargrimnir
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Re: Proposal for mSH

Post#2 » Wed Dec 30, 2020 1:26 pm

andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
Big Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.
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Foltestik
Posts: 680

Re: Proposal for mSH

Post#3 » Wed Dec 30, 2020 1:31 pm

problem when you get CDs many time i have CD on each skill :D

will be really happy to have more skills (one actualy DOT will be nice and same kind of hard hitting skill with CD - like was sneaky strike before)

andy
Posts: 70

Re: Proposal for mSH

Post#4 » Fri Jan 01, 2021 4:51 pm

wargrimnir wrote: Wed Dec 30, 2020 1:26 pm
andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
Big Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.
To bad about the no animation. I guess that is the hardest and most time consuming thing to make, than to change the abilities to not be so similar to Ard Noggin and Big Claw.

Atm the fill no purpose at all.

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teiloh
Posts: 691

Re: Proposal for mSH

Post#5 » Fri Jan 01, 2021 11:11 pm

wargrimnir wrote: Wed Dec 30, 2020 1:26 pm
andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
Big Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.
Is it technically possible to make them just use the "bleh" animation while in Squig Amor?

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