Proposal for mSH
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This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Proposal for mSH
Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
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- wargrimnir
- Head Game Master
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Re: Proposal for mSH
Big Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
Re: Proposal for mSH
problem when you get CDs many time i have CD on each skill
will be really happy to have more skills (one actualy DOT will be nice and same kind of hard hitting skill with CD - like was sneaky strike before)

will be really happy to have more skills (one actualy DOT will be nice and same kind of hard hitting skill with CD - like was sneaky strike before)
Re: Proposal for mSH
To bad about the no animation. I guess that is the hardest and most time consuming thing to make, than to change the abilities to not be so similar to Ard Noggin and Big Claw.wargrimnir wrote: Wed Dec 30, 2020 1:26 pmBig Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
Atm the fill no purpose at all.
Re: Proposal for mSH
Is it technically possible to make them just use the "bleh" animation while in Squig Amor?wargrimnir wrote: Wed Dec 30, 2020 1:26 pmBig Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.andy wrote: Wed Dec 30, 2020 9:27 am Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
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