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Squig Herder is a bit overtuned.

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User avatar
teiloh
Posts: 691

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#111 » Sat Jan 09, 2021 9:56 am

Andack wrote: Sat Jan 09, 2021 9:29 am Read the 105 post...

The autor is just on a crusade... He cant deal with the fact that rSH was not a class who matters on RvR before the change and now he need to count it as a threat.

Sometimes he jump from rSH to mSH with no reason, just complaining "TOO STRONG"...
No, I'm concerned simply because the class is unbalanced. I'm not all for gutting the class, but it is too strong right now.

I originally supported:

Making SH/SW bow 2 handed (higher DPS and more talis, anti-block)
Making SH spear 2 handed
Introducing a new armor class for SW/SH/WE/WH that is between light and medium (roughly +600 armor)
Adding more hybrid friendly items and RAs
Reverting Bouncin tree but fixing up skills, and making them trigger on the pet if you aren't in Big Squig
Improving Squig spear attacks like adding 30 foot thrown range to a few of them
Removing GCD from Squig Armor (already done)
Taming AOE

But right now it's a significantly stronger class than most.

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Andack
Posts: 63

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#112 » Sat Jan 09, 2021 10:00 am

teiloh wrote: Sat Jan 09, 2021 9:56 am
Andack wrote: Sat Jan 09, 2021 9:29 am Read the 105 post...

The autor is just on a crusade... He cant deal with the fact that rSH was not a class who matters on RvR before the change and now he need to count it as a threat.

Sometimes he jump from rSH to mSH with no reason, just complaining "TOO STRONG"...
No, I'm concerned simply because the class is unbalanced. I'm not all for gutting the class, but it is too strong right now.

I originally supported:

Making SH/SW bow 2 handed (higher DPS and more talis, anti-block)
Making SH spear 2 handed
Introducing a new armor class for SW/SH/WE/WH that is between light and medium (roughly +600 armor)
Adding more hybrid friendly items and RAs
Reverting Bouncin tree but fixing up skills, and making them trigger on the pet if you aren't in Big Squig
Improving Squig spear attacks like adding 30 foot thrown range to a few of them
Removing GCD from Squig Armor (already done)
Taming AOE

But right now it's a significantly stronger class than most.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

You are a joke, realy, i'm leaving the topic, i cant deal with that mutch s******. Good luck mister crusade

User avatar
teiloh
Posts: 691

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#113 » Sat Jan 09, 2021 10:22 am

Andack wrote: Sat Jan 09, 2021 10:00 am
teiloh wrote: Sat Jan 09, 2021 9:56 am
Andack wrote: Sat Jan 09, 2021 9:29 am Read the 105 post...

The autor is just on a crusade... He cant deal with the fact that rSH was not a class who matters on RvR before the change and now he need to count it as a threat.

Sometimes he jump from rSH to mSH with no reason, just complaining "TOO STRONG"...
No, I'm concerned simply because the class is unbalanced. I'm not all for gutting the class, but it is too strong right now.

I originally supported:

Making SH/SW bow 2 handed (higher DPS and more talis, anti-block)
Making SH spear 2 handed
Introducing a new armor class for SW/SH/WE/WH that is between light and medium (roughly +600 armor)
Adding more hybrid friendly items and RAs
Reverting Bouncin tree but fixing up skills, and making them trigger on the pet if you aren't in Big Squig
Improving Squig spear attacks like adding 30 foot thrown range to a few of them
Removing GCD from Squig Armor (already done)
Taming AOE

But right now it's a significantly stronger class than most.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

You are a joke, realy, i'm leaving the topic, i cant deal with that mutch s******. Good luck mister crusade
Thanks for a well-thought out reply.
Last edited by teiloh on Thu Jan 14, 2021 8:13 am, edited 1 time in total.

User avatar
mryay
Posts: 111

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#114 » Sat Jan 09, 2021 10:24 am

Neverever wrote: Sat Jan 09, 2021 8:39 am Dude you can't explain anything to a person who has access to a rr70+ SH and the only way he thought he could prove that SH is OP is to send his pet to attack people in a SC. It is obvious he doesn't have a clue how that class works and he fails on playing one. Otherwise, it wouldn't be so hard to record a regular game play of the class and show us how OP it is.. He can't do that obviously. He just doesn't like getting killed by SHs. Probably that's why he lvled up a SH anyway to have those goodies but ofc the grass is actually not that greener when you get to the otherside. As he clearly stated by him before he thinks SH shouldn't be a threat like other dps classes. Poeple shouldn't waste interrupt skills on such a subordinated class while there are real dps classes out there to use them against... He is just blinded by his own SH crusade as you justly noted above. So let him whine in his little illusionary world.
The experiment of the OP is relevant and takes a scientific approach. What he should do though is to repeat this experiment over multiple SCs and draw average scores.
What you say about RR70+ and having SH entering the equation is irrelevant and it is an emotional response based on false assumptions.


XsorrowerX wrote: Sat Jan 09, 2021 9:51 am
agemennon675 wrote: Sat Jan 09, 2021 9:22 am
NSKaneda wrote: Sat Jan 09, 2021 3:50 am


rSHs aoe is nerfed to melee range in mSH tree (and I'm ok with it). Only ST can get up to 80ft but rSWs ST is 100 (and that's ok too).

SH has the same spec called Path of Big Shootin' has 100ft range, I see some players try to use it but not many maybe its because Path of Quick Shootin' performs good enough, who knows
Most people complaining are talking about Quick Shootin', not Big Shootin', that is why. It's true that Big Shootin' has range, but it is very limited on what it can have as far as tactics go. You need the stat tactics, the reduced cast tactic, the tactic that makes poison arrer actually worth using, or the armor pen tactic to make plink worth using. This leaves little/no room for any survival tactics. It's pretty much on par with the same SW spec. SW does more damage through cooldown usage and SH does less nuke damage but has the pet.
Correct on the SH part, incorrect on the SW part. To complete, you need to take into account that every spec is a combination of 2 (sometimes even 3) trees. As I said above, mixing Finish them off with QS is simply strong.

And compared to the SW:
- SH doesn't have survival tactics to max damages true but you have survival skills
- SH's deals damage and does CC in parallel, even when your character is disabled. And as the OP made it clear, the pet does substantial damage, more than SW's Glass Arrow which works only in scout at the cost of +15AP per skill.

In addition, what you say about tactics to max damage was the case for SW since Age of Reckoning. To make a Festering Arrow relevant you need Enchanted Arrow + No Quarter. Where the SW has Guerilla Training, the Speed buff that SH has with "Run Away", the SH has a 25% armor penetration for ALL Range Abilities with pet (Sharpened Arrers), which directly relates to SW's 25% armor pen on Skirmish Skills ONLY (Powerful Draw, level 11).

Side note, the investment in Extra Toxic Coating is much more interesting for SH damage-wise because Exploding Arrer is still in BS tree and it does not bug like Flame Arrow which went to Skirmish tree with a range reduced to 65ft.
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RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)

vertolet
Posts: 21

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#115 » Sat Jan 09, 2021 10:37 am

I totally agree SH has just to much suff. He is to mobile, has to much cc for the dmg he do now.

Sorc / BW need to go squih and make dmg at them self when they want to do much dmg.
Engi / Magus are very static when they want to do much dmg

make that the SH has to pay when he want to do dmg and no the range is not a payment when you have a ton of exit tools cc and tank mode.

User avatar
Targhor
Posts: 26

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#116 » Sat Jan 09, 2021 10:55 am

"only commanding the pet & detaunted" reads impressive in the first moment, but since you left unmentioned which tactics you were using, that leaves a fishy smell.
you can turn your squig into a beast, if you are willing to sacrifice all your 3 available tacticslots (at lvl31) to that purpose... -and with the compelling lack of your own performance as tradeoff.

to me the initial post looks like unclean smoke and mirrors.

User avatar
adapter
Suspended
Posts: 420

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#117 » Sat Jan 09, 2021 10:55 am

Hyperbole complaining about a class that killed you and blatantly lying. That's pretty much this post in a nutshell.
Kabuchop / Kabusquig / Kabuterimon / Tentomon

User avatar
agemennon675
Posts: 538

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#118 » Sat Jan 09, 2021 11:01 am

adapter wrote: Sat Jan 09, 2021 10:55 am Hyperbole complaining about a class that killed you and blatantly lying. That's pretty much this post in a nutshell.
Clearly the OP is the one playing/testing the SH not the one getting killed by it but who cares right ? There is even a red hand drawn indicator on that screenshot
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer

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Rasenmeister
Posts: 65
Contact:

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#119 » Sat Jan 09, 2021 11:02 am

SH broken after patch - broken skills after squig armor or summon pet
FMJ
Tristarix/Urgolf/Rakamaka/Shaefer
Tristasha/Gunthane

User avatar
hammerhead
Posts: 308

Re: I'm going to be blunt - Squig Herder is absolutely broken.

Post#120 » Sat Jan 09, 2021 11:11 am

I personally do not see any other way to resolve this dispute, this is how everyone can start a SH right now and personally see for themselves on their own experience. And the more squigs there are, the more accurate the analyzes of the subject will be. I already have 13 levels and I am consistently in 1st place in damage (sometimes twice as much!) and kills. And yes, now squig is a threat that nothing threatens. strafe strafe shoot shoot. Sheer pleasure.
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