Grock wrote: Sat Feb 06, 2021 7:31 pmSpoiler:Veteran players also have hoards of gold and can easily provide their alts with rare gear, full set of talismans, supply of potions, and provide a head start in gearing by sending alts boots/gloves of whatever set your RR allows you to get.
Veteran players also have friends, guilds, premades and know a lot of people to play with. They also usually know how to maximize bolster, how to hunt AAO and can maximize gains during mid-tier and end up with half of a Vanq set when reaching 40rr
None of that would be true for newer or more casual players, unless they are specifically brought in and introduced by veterans.
I had a mistake to rush one of my chars and got stuck with 40/43rr and annihilator set and the character feels so weak and useless i have absolutely no desire to play it anymore.
The point is the power creep is real, the gear gap became much larger than it was when most "veterans" were leveling and gearing as new players themselves. Starting today is much more punishing and the delay before you can actually enjoy the game is longer than it ever was.
This game is about PvP, and PvP by its nature is a competition of skill. But when you have gear disparity it takes away from that and just lets worse players "win" from just having longer playtime.
And thats already on top of the fact that playtime itself comes with experience and better knowledge of the game.
Character progression is undeniably important, but it should make the game better, not worse.
After all there's always horizontal progression approach which we always had in the past.
Not often you hear a voice of reason on these forums. Personally, my favorite point in the game was when Conq was the top set. People in it had an advantage, but it wasn't so tremendously obvious.