https://imgur.com/a/WKbuZno 800+ non crit on constructs with the baby Word of pain. 350-450 Dmg From "Chilling Gusts" on construct, 1k non Crit with Tcheentch Cry/1600 Crit. 900 Scourge non crit and 1600 crit on construct with Scourge. So that would be 4k timestamp with baby word of pain non crit, and Critting with Scourge + Tzeentch Cry on construct. The thing is Dps Zealot doesnt need to crit for 3k if i can do 800 non crit every 5s and doesnt require 2 tactics like Wop Does=) And i wasnt trying to fast kill it i was literally trying things on constructs and lol dps zealot is pretty nice now from what i can gather just from 1h on pts.Zxul wrote: ↑Sun Mar 02, 2025 12:36 pmWoP can crit with sorc mechanic for 3 k. Zealot's "baby version of WoP" will hit for 500 at best, and crit for 700, that is if it even crits since zealot doesn't has the sorc's self crit buff mechanic.Sinisterror wrote: ↑Sun Mar 02, 2025 12:18 pm They did Sorcify Dps Zealot abit, Baby version of WoP and 5s Cooldown. Also 33% Chance on warp reality/aoe dot to do 500 Corp dmg. Chilling gusts basically, and yes now Zealot actually has Timestamp/Burst potential
The 33% proc is (150 + 1.5*DB) Corporeal damage, only way that you get it to hit for 500 is for GM to personally buff you. Chilling Gust works since both sorc dots are in same tree- zealot ones are in different ones, meaning Demon Spittle in single target build will barely tickle, and same for Warp Reality in aoe build.
As for timestamp, zealot will need crits (without crit mechanic) to even break 2 k with the total dmg of the timestamp, doubt any order will even notice he has been timestamped.
But Dok gets 25% Crit dmg and 3s "Word of pain" in Sanquinary Extension, its only possible to trigger when this bloodchant or whatever 25% crit and 25 resourses every sec and cant get more resourses thing and its point is that Sanquinary extension AND CRIT DMG but the ending dmg cant crit atm on Sanquinary which is probably an overlook because it doesnt make any sense for it not to crit.