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Suggestion to implement a bolster at rank 40.

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Alubert
Posts: 489

Re: Suggestion to implement a bolster at rank 40.

Post#11 » Sun Apr 13, 2025 1:37 pm

Kylashandra wrote: Sat Apr 12, 2025 2:45 pm TBH Sov is utterly broken due to its passives, and it's been the main reason why high rr premades seem virtually unkillable in SC / small scale settings. Not because they are good at the game, or because their group setup is synergizing well, just because of the unbreakable ceiling of gear. And it's precisely even more frustrating in these kind of game settings, because competitive PvP shouldnt be about gear, it should be about how skilled you are and knowledgeable about the other classes mechanics, about knowing to build good group synergies as it was on live pre-warpforged.

The only way for me is to come up with the same solution that was used on live servers after the warpforged patch, put the RR 75s+ in their own tier of SCs and bring back lower RVR tiers so that lower RRs have actually a chance to enjoy the game... (and no, the server population is not too low to bring back lower RvR tiers, it's way higher than an average live server).

Bolstering up wouldnt solve the main issue about Sov : its passives. Raw stats can't compete with these.
It is exactly the opposite.
Premade made up of good players with anni/conq gear will still kill all pug and weaker sove prem opponents because they are good, experienced players.
I don't know what mysterious sove passives you are talking about.
Gear is only relevant when two equal groups are fighting against each other. Then if neither side makes mistakes can decide the better gear.
The conclusion is only one: players > gear.
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Kylashandra
Posts: 27

Re: Suggestion to implement a bolster at rank 40.

Post#12 » Mon Apr 14, 2025 2:09 pm

Alubert wrote: Sun Apr 13, 2025 1:37 pm It is exactly the opposite.
Premade made up of good players with anni/conq gear will still kill all pug and weaker sove prem opponents because they are good, experienced players.
I don't know what mysterious sove passives you are talking about.
Gear is only relevant when two equal groups are fighting against each other. Then if neither side makes mistakes can decide the better gear.
The conclusion is only one: players > gear.
I'm sorry to burst your bubble, but what you are stating is mostly false.
I've yet to see a conq / ani premade being able to do anything in SC, as soon as they are facing anything else that a fully mismatched PU setup.

As for the passives i was talking about on the BiS gear (Warlord / Sov) The +2 to masteries (as well as the 7/8 bonus passives for those who play with a full set) are a huge advantage, taking into account the fact that Sov players also have maxed out their RR points. Not only does it mean way higher base value on every skill they use (thanks to the +2 Masteries), but group synergies brought through healers having higher AP/essence regen + heal crit, tanks a +10%all defense proc + group speed boost, DPS getting 10s AP free spammable abilities, you're getting an unbreakable ceiling of gear when playing against a Sov group with regular low/mid 40s sets.

I could also talk about the regen gear "invention" on RoR which is ruining solo roaming/small scale although it was not the topic. But it's basically the same idea, you hide behind a gear ceiling and dilute skillfull gameplay.

But back to initial topic of this post, all in all, Sov players (taking into account not only the Sov Set but also the fact that they have a complete RR tree) are on a different planet than fresh lvl 40 players (not even talking of the poor bolstered 39- who are used as their livestock in Rvr) and I stand firm on the fact that they shouldnt be in the same SCs / rvr tier than those. (And btw I really want to see your ani/conq premade being able to kill weak sov premades, as long as those actually know how to push their skill buttons).

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Nameless
Posts: 1372

Re: Suggestion to implement a bolster at rank 40.

Post#13 » Mon Apr 14, 2025 3:01 pm

Conq and anni should be pre 40 sets and are truly lacking. But premade made from ppl using vanq, sent, gb, invader is pretty capable to be worthy opponents.
If you let fresh forties to play bis chars on pts vs decently (even not top of the top) experienced premade that wear vanq, bl, sent the new guys wont take a single match.

I hope someday we will got weekend even scen when you enter you get the considering bis gear for your role then new players will still get farmed but who knows what will be excuse then.

If 2 groups of similar quality face each other gear do make difference but to achieve quality you need experience and teamwork setting
Mostly harmless

K8P & Norn - guild Orz

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Martok
Posts: 2048
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Re: Suggestion to implement a bolster at rank 40.

Post#14 » Mon Apr 14, 2025 4:18 pm

potwood wrote: Sat Apr 12, 2025 2:56 pmOften overlooked thing is renown point gap which is additional power gap on top of gear gap. Just give everyone 80 renown points to spend as you ding 40. No need for bolster.

And I want to get paid for that job I never had and never worked on. In cash. Up front. Only seems fair.
Blame It On My ADD Baby...

Estufa
Posts: 8

Re: Suggestion to implement a bolster at rank 40.

Post#15 » Mon Apr 14, 2025 5:31 pm

Martok wrote: Mon Apr 14, 2025 4:18 pm
potwood wrote: Sat Apr 12, 2025 2:56 pmOften overlooked thing is renown point gap which is additional power gap on top of gear gap. Just give everyone 80 renown points to spend as you ding 40. No need for bolster.

And I want to get paid for that job I never had and never worked on. In cash. Up front. Only seems fair.
There is a reason you are comparing this egregiously antiquated pvp grindfest progression system with an activity people would never do without significant compensation. It's also why this server has like 500 players on off hours and modern pvp games often have tens to even hundreds of thousands of active players 24/7.

'but this is an old game', yeah no that doesn't fly, unfortunately, as I've played on private wow servers that have had years of 3-5k + players, some with additional instant max lvl, free honor gear to start. The sad truth is, if your game can't sustain a population on stint of the gameplay being fun, you are already doomed.

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Martok
Posts: 2048
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Re: Suggestion to implement a bolster at rank 40.

Post#16 » Mon Apr 14, 2025 6:09 pm

Estufa wrote: Mon Apr 14, 2025 5:31 pmThe sad truth is, if your game can't sustain a population on stint of the gameplay being fun, you are already doomed.

Ya know man, here you got me. I agree with that sentiment, one-hundred percent.
Blame It On My ADD Baby...

Estufa
Posts: 8

Re: Suggestion to implement a bolster at rank 40.

Post#17 » Mon Apr 14, 2025 6:13 pm

Martok wrote: Mon Apr 14, 2025 6:09 pm
Estufa wrote: Mon Apr 14, 2025 5:31 pmThe sad truth is, if your game can't sustain a population on stint of the gameplay being fun, you are already doomed.

Ya know man, here you got me. I agree with that sentiment, one-hundred percent.
Amen brother. Don't get me wrong, I always want RoR to succeed, and have legit played on and off since 2015. I just happen to vehemently disagree with the progression system and find it appalling. It's why I don't have a single max lvl bis geared toon. I come on and off for some random scenarios and t1 and then go play real pvp games that respect my time.

I will say though, if they ever decide to do a seasonal realm, I'll def give it a shot and play more seriously'.

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Scragmuncher
Posts: 74

Re: Suggestion to implement a bolster at rank 40.

Post#18 » Tue Apr 15, 2025 6:25 am

I promise you, most of the actually good premades would kick the everliving **** out of most regular groups even if they were in Vanq gear.

A bolster at r40 sounds like a horrendous idea. What would be the point in investing time in your character if you can just get the bolster buff and be done?
I've seen so many posts about making the game easier and it's just a bit insane.

DPS classes can get to pre-bis gear in 4 days after hitting 40 with 0 renown ranks.
Healers need rr60 or so and they are set, tanks very similar.

The game is not overly grindy unless you really want to push for full BIS gear, which is exactly the way it should be.
Knutkrusher - The man, the myth, the dead body on the floor.

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