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Kotbs Arcing Swing suggestion and about 2h spec

Knight of the Blazing Sun, Bright Wizard, Witch Hunter, Warrior Priest
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Battlefield
Posts: 441

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#91 » Wed Apr 23, 2025 5:31 pm

Rapzel wrote: Wed Apr 23, 2025 4:39 pm
Battlefield wrote: Wed Apr 23, 2025 10:30 am
Farrul wrote: Wed Apr 23, 2025 9:39 am
What is being discussed here is damage because the 2H kotbs lacks it in an unfair way. One thing does not exclude the other.

The MDPV quote 1-2 pages back summerize it well. The devs of ror messed this one up by removing Mighty soul which was the original knight that could do damage, and changed things that further messed it up ( post by sinister explains it well for those who do not know the history of the game). There is no balance justification for that, it just made many 2H knights quit the class and reroll Chosen or somethng else because the fun is not there in a buffbot with no dps.

So damage matters for tanks that goes the 2H route and specialize in it, obviously.
damage matters because the point of this game is you have health points the enemy has health points and the goal is to damage the enemy's hp as quickly as possible and send him to their warcamp for respawn - that's it (if you exclude controls, guards, parry, blocks, etc)
Mmhm and the tanks job is to remove as much of enemy damage as possible, not add as much damage as possible.

Impressive that you manage to derail your own thread to this point though, or do you wish to enlighten me how SnB Arcing Swing would improve 2h DPS?

Moreover I have to applaud you who call yourselves veterans and who play your BiS geared tanks, and still after supposedly played for "years" have not figured out what stacks and what does not.

If we continue down the path of "knight lacks DPS in an unfair way". No it does not, that is a pure skill issue.
Guard is passive ability you follow your dps and do damage with on assist and your damage matters too

How to improve 2h Knight I wrote at the very beginning, possible options

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Farrul
Posts: 583

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#92 » Thu Apr 24, 2025 6:55 am

Battlefield wrote: Wed Apr 23, 2025 10:30 am
Farrul wrote: Wed Apr 23, 2025 9:39 am
Nekkma wrote: Wed Apr 23, 2025 8:14 amYes, but OP claims that damage (and healing) is basically all that matters. If that was true we would see every tank running 2h with focused offence. However, that is not something we see because a tank is a tank first and foremost. As such, the regular tanking duties (damage mitigation, buffs and debuffs) is what matters most. Luckily, the knight is excellent in that department. OP is making these hyperbolic and missinformed threads every few years. Just like his last whine thread this is a solo hero whining about playing the ultimate group class.
What is being discussed here is damage because the 2H kotbs lacks it in an unfair way. One thing does not exclude the other.

The MDPV quote 1-2 pages back summerize it well. The devs of ror messed this one up by removing Mighty soul which was the original knight that could do damage, and changed things that further messed it up ( post by sinister explains it well for those who do not know the history of the game). There is no balance justification for that, it just made many 2H knights quit the class and reroll Chosen or somethng else because the fun is not there in a buffbot with no dps.

So damage matters for tanks that goes the 2H route and specialize in it, obviously.
damage matters because the point of this game is you have health points the enemy has health points and the goal is to damage the enemy's hp as quickly as possible and send him to their warcamp for respawn - that's it (if you exclude controls, guards, parry, blocks, etc)
Damage matters to 2H offensive spec, it won't for a SnB tank.

Kotbs 2H currently does not have any meaningful real dps, it is just fluff numbers from weak aoe dots that spreads( we all know this, those who claim otherwise can be ignored since they're not being honest for whatever reason/agenda).

To have meaningful dps like the other 2H tank it needs to have the standard stuff, reliable armor shred for physical or elemental conversion for magic and myrmidias fury buffed. If the devs of RoR never recognizes that or dont care about it im afraid this class will forever have suck dps on this server. Since it also has the lowest crit chance of any 2H tank and no % damage increase tactic unlike some other tanks it is crucial to at least have the standard stuff to make dps.

Lacking everything at once obviously 2H knights wont be able to perform compared to other 2H tanks. It is a good buffbot for the group that's about it.

A shame since they do have great aesthetics in BIS with a greatsword.

Farrul
Posts: 583

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#93 » Thu Apr 24, 2025 8:09 am

Nekkma wrote: Wed Apr 23, 2025 9:58 am
Farrul wrote: Wed Apr 23, 2025 9:39 am
Nekkma wrote: Wed Apr 23, 2025 8:14 amYes, but OP claims that damage (and healing) is basically all that matters. If that was true we would see every tank running 2h with focused offence. However, that is not something we see because a tank is a tank first and foremost. As such, the regular tanking duties (damage mitigation, buffs and debuffs) is what matters most. Luckily, the knight is excellent in that department. OP is making these hyperbolic and missinformed threads every few years. Just like his last whine thread this is a solo hero whining about playing the ultimate group class.
What is being discussed here is damage because the 2H kotbs lacks it in an unfair way. One thing does not exclude the other.

The MDPV quote 1-2 pages back summerize it well. The devs of ror messed this one up by removing Mighty soul which was the original knight that could do damage, and changed things that further messed it up ( post by sinister explains it well for those who do not know the history of the game). There is no balance justification for that, it just made many 2H knights quit the class and reroll Chosen or somethng else because the fun is not there in a buffbot with no dps.

So damage matters for tanks that goes the 2H route and specialize in it, obviously.
Unfair or not is debatable. Knight have always had way to much utility in an "unfair" way if you ask me. On live BO had really good burst damage but limited utility. I agree that damage matters some (as a secondary function). This is why you cannot decouple damage and utility. Great utility should mean less damage and conversely.
Hence why Mighty Soul was balanced for kotbs. After all the original design and it made the class/lore justice.

Not suggesting SM level of dps, obviously. Not even BO, BG or IB(they have better scaling and abilities to make damage). Knight has the lowest modifiers already out of any 2H tank, not a single solid dps ability, just standard attack fillers like blazing blade, precision strike or utility like arcing swing.

At this point in time as been suggested by others an elemental conversion on myrmidias fury makes sense, as physical it is weak and worse dps than the basic precision strike.

I like this suggestion from another thread.
Fenris78 wrote: Tue Jan 28, 2025 5:30 pm KotBS need Mighty Soul back , but without all Glory tree buffed. Simply make it core tactic, buffing 2-3 skills, one on each path, to allow various builds with Elem attacks.

Pidgeonholeing builds into full glory spec was not a good idea.

Buff one skill in each path, like :
- Myrmidia's Fury (The only skill in tree not having "special effect", only damage)
- Sunder (to make it actually useful, with the drawback of getting lower base damage)
- Blazing Blade (main attack, maybe buff slightly the DoT component with tactic)

P.S. In fact the tactic(overpowering swing) below Myrmidias fury in the tree is not useful to a leveling knight, it opens up only at level 40 since that is when the ability can be used but is available at low leves, not an elegant design and inconsistent with the rest of the game. There is an opportunity to fix that here. Or just add a conversion effect higher up in the Glory tree.

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Battlefield
Posts: 441

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#94 » Thu Apr 24, 2025 10:11 am

I played my Chosen last night before bed and in the scenario we did Vramir several times (he plays 2h BIS Knight) and I felt sorry for him, It seems he still couldn't kill anyone from Destruction

nocturnalguest
Posts: 606

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#95 » Thu Apr 24, 2025 12:46 pm

Farrul wrote: Thu Apr 24, 2025 8:09 am Not suggesting SM level of dps, obviously. Not even BO, BG or IB(they have better scaling and abilities to make damage). Knight has the lowest modifiers already out of any 2H tank, not a single solid dps ability, just standard attack fillers like blazing blade, precision strike or utility like arcing swing.

FALSE


Modifiers for Precision Strike (https://war-abilityviewer.dalen.io/ability/8005) are exactly the same as Murderous Wrath (https://war-abilityviewer.dalen.io/ability/9320)

Modifiers for Crippling Blow (https://war-abilityviewer.dalen.io/ability/8012) are exactly the same as Dizzying Blow (https://war-abilityviewer.dalen.io/ability/8324)

Shall i continue or enough shame for you?

Also lowest modifiers are actually on IB (on abilities tied to mechanic, rest modifiers are similar all around for all tank classes), thats balanced because its the only tank class that has its damage tied into career mechanics by big margins.


I once again calling out to you guys, please stop shaming yourselves... You only do harm with all the whining you write here. Like Rapzel mentioned
If we continue down the path of "knight lacks DPS in an unfair way". No it does not, that is a pure skill issue.

Also a disclamer for any newcomer opening this thread:
BEWARE OF ASTONISHING AMOUNTS OF FALSE CLAIMS AND MISINFORMATION THIS THREAD CONTAINS. REFRAIN FROM READING IT IF POSSIBLE.

Florian90210
Posts: 121

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#96 » Thu Apr 24, 2025 2:36 pm

With recent changes to heals making them capable in dps and even aoe dps roles, what devs can do to tanks? Maybe buff healing on BOrk and SM?

nocturnalguest
Posts: 606

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#97 » Thu Apr 24, 2025 3:00 pm

Florian90210 wrote: Thu Apr 24, 2025 2:36 pm With recent changes to heals making them capable in dps and even aoe dps roles, what devs can do to tanks? Maybe buff healing on BOrk and SM?
I'd love dualweilding for IB and hammerer item appearance then! :D

Illuminati
Posts: 262

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#98 » Thu Apr 24, 2025 3:23 pm

nocturnalguest wrote: Thu Apr 24, 2025 3:00 pm
Florian90210 wrote: Thu Apr 24, 2025 2:36 pm With recent changes to heals making them capable in dps and even aoe dps roles, what devs can do to tanks? Maybe buff healing on BOrk and SM?
I'd love dualweilding for IB and hammerer item appearance then! :D
They gave Doks the ability to transmog Chalice with a sword (so stupid imo) so give tanks the ability to transmog shield for swords, etc.

True duel wield would be awesome. The animations are already there =)
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ShadowWar
Posts: 178

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#99 » Fri Apr 25, 2025 12:12 pm

Battlefield wrote: Wed Apr 23, 2025 10:11 am As i said it should stack because parry buff from a tactic slot and tactics stack with other buffs, likewise BG has parry tactic it stack with such weapon too

However, I checked the parry buff at Kotbs, it doesn't stack
You might want to recheck. ~~Nightless parry buff, and Coordination 100% stack.~~

Nevermind, I rechecked, they did remove the stacking. And now I want to know when, I swear to god I saw 89.1% on my paperdoll a few weeks back. Don't get old kids, memory's the second thing to go :D
Last edited by ShadowWar on Fri Apr 25, 2025 12:53 pm, edited 1 time in total.

Farrul
Posts: 583

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#100 » Fri Apr 25, 2025 12:31 pm

nocturnalguest wrote: Thu Apr 24, 2025 12:46 pm
Farrul wrote: Thu Apr 24, 2025 8:09 am Not suggesting SM level of dps, obviously. Not even BO, BG or IB(they have better scaling and abilities to make damage). Knight has the lowest modifiers already out of any 2H tank, not a single solid dps ability, just standard attack fillers like blazing blade, precision strike or utility like arcing swing.

FALSE


Modifiers for Precision Strike (https://war-abilityviewer.dalen.io/ability/8005) are exactly the same as Murderous Wrath (https://war-abilityviewer.dalen.io/ability/9320)

Modifiers for Crippling Blow (https://war-abilityviewer.dalen.io/ability/8012) are exactly the same as Dizzying Blow (https://war-abilityviewer.dalen.io/ability/8324)

Shall i continue or enough shame for you?
Oh dear. :lol:

No please don't continue when you missinterpret what is being written( or perhaps do it on purpose for whatever bias you may have).

Modifiers being refered here are crit chance, % damage increase, no armor shred( i.e IB Stone breaker, BG equivalent). I was very clear on that in a previous post to this one,


The shame is all on you.
nocturnalguest wrote: Thu Apr 24, 2025 12:46 pmAlso lowest modifiers are actually on IB (on abilities tied to mechanic, rest modifiers are similar all around for all tank classes), thats balanced because its the only tank class that has its damage tied into career mechanics by big margins.
IB 2H has great burst damage, the only tank with bad dps is Kotbs. Your point is irrelevant.


nocturnalguest wrote: Thu Apr 24, 2025 12:46 pm once again calling out to you guys, please stop shaming yourselves... You only do harm with all the whining you write here. Like Rapzel mentioned

If we continue down the path of "knight lacks DPS in an unfair way". No it does not, that is a pure skill issue.
The only one shaming himself is you, the rest was having a mature discussion with valid points being made.

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