Guard ability suggestion

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Battlefield
Posts: 450

Guard ability suggestion

Post#1 » Tue May 13, 2025 7:55 pm

Tanks can transfer the Guard ability to other party members every second and they use it constantly especially premades, this creating headaches for opponents !

From the outside it looks like 1 tank can guard half of the group.

Other mmo games have similar abilities but they have a cooldown, so my suggestion is that the Guard ability should have at least some kind of cooldown.

Especially since an attempt to lower the damage reduction of this ability several years ago was not successful.

Another idea is to add to some class the ability to remove the guard buff from the target, like some hex,curse,aliment but with big cooldown, it could be some mpds.
Last edited by Battlefield on Tue May 13, 2025 10:33 pm, edited 1 time in total.

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toffikx
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Re: Guard ability suggestion

Post#2 » Tue May 13, 2025 8:30 pm

Just knock away the tank?

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Battlefield
Posts: 450

Re: Guard ability suggestion

Post#3 » Tue May 13, 2025 10:30 pm

toffikx wrote: Tue May 13, 2025 8:30 pm Just knock away the tank?
At first if tank with shield or in max parry spec you can't knock it away so easily and most likely failure is possible but even if you do this, it is only possible once every 20 seconds and in a fight 20 seconds is not a little and the tank usually comes running back in 5 seconds.

Second, not all tanks play with such tactic for further knock back exept bg/ib.

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Aethilmar
Posts: 727

Re: Guard ability suggestion

Post#4 » Tue May 13, 2025 11:59 pm

Battlefield wrote: Tue May 13, 2025 10:30 pm
toffikx wrote: Tue May 13, 2025 8:30 pm Just knock away the tank?
At first if tank with shield or in max parry spec you can't knock it away so easily and most likely failure is possible but even if you do this, it is only possible once every 20 seconds and in a fight 20 seconds is not a little and the tank usually comes running back in 5 seconds.

Second, not all tanks play with such tactic for further knock back exept bg/ib.
1. Not every counter is guaranteed to work BUT
2. You can get behind them to increase your chances of connecting AND
3. If you are worried about separating the guardee from the guarder, then you (or your tanks) should be speccing it or find another way to deal with it.

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