Tuffy wrote: Sun Jan 11, 2026 9:00 pmWL pet should be resistant to aoe damage by 98 or 99% (wow fixed this issue a long time ago) so they could actually have more diversity in warbands and actually use the pet to the faction's benefit rather than being a divebomb that tries to nuke 1 target and dies or a worse marauder
RoR devs ( and i mean no offence just honest statement) has shown no ability or understanding of how to balance or fix pets in this game. Yes other games like WoW the devs there understood that you can't make pets vulnerable to AOE and viable at the same time. It just doesn't work for melee pets ( SH pets or ranged pets are semi workable in large scale but would still suffer). Add to that the stupid cooldown of 15 seconds to the white lion(pet) and you have a permanetly dead pet in warband large scale battles.
'loner tactic' is not utility nor an option, it is functioning as a replacement for the broken class mechanic in the most played aspect of the game, large scale RvR warband battles, the pet has been relegated to a small scale away from AOE battles role.Considering this is the
actual class mechanic of the class(pet) we are talking about, then the situation is nothing but embarrassing.
There has been so many threads over the years, so many valid points made about how to fix the White lion class mechanic( Pet) yet it has all fallen on deaf ears, i'm afraid there isn't much hope here. Accept it or move on.