It seems You never played any of those classes(WE,WH)Azuzu wrote:If AoE does not break stealth, how is one suppose to protect themselves from being opened on when they know a WE/WH is near trying to open on them.Azarael wrote:Stealth will no longer break when taking AoE damage.
Come T4, WEs/WHs have the potential to kill some classes before they can even get up off the ground from the knockdown. The only protection those classes have is trying to outplay the WE/WH and not let them get their opening.
By removing AoE breaking stealth, your basically rewarding bad play and punishing good play.
If I'm mindful enough and aware enough of my surroundings to know a WH/WE is going to jump me, I try and take away their advantage of the opening.
Good, WEs/WHs will take a non-direct angle to avoid being hit by the AoE so they can get their opening. Removing AoE breaking stealth, basically takes away any strategy involved in opening on someone.
To be honest, stealth is ONE and ONLY reason why would anyone play those 2 classes. Stealth is theyr only advantage over other MDPS. Without stealth (current state) those classes are pretty much useless.
Every healer, rdps and MDPS spamming AOE dmg. Engies, BWs, SLayers everyone has up to 40 feet aoe. Using stealth to attack backlines is mission impossible Everytime You get closer on +-30feet any of those AOE will instantly break Your stealth.
Find an angle to 360 degreese AOEs BW, engie and slayers have? common....
If You see WE/WH poping stealth, You should have Your finger prepared on ST/AOE detaunt or any kind of damage reduction abbility. Its general knowledge.