Culexus wrote: Wed Jul 24, 2024 12:35 pm
nebelwerfer wrote: Wed Jul 24, 2024 12:16 pm
Removed main-stat tactic and put the stat-points into level progression cr1-40 or rr40-x.
100% agree with this. With every class having the extra stats incorporated into their main stat pool it would be balanced as everyone has it. The tactic could then be changed to off-spec stats or just removed entirely. This change frees up a tactic slot for every class allowing for more build customisation with more room for fun tactics.
100% disagree with all the other proposals. 5 tactic slots if too much, especially with main stat being part of the regular stat pool, renown tactics should stay dead (bring back tome tactics though), and swapping tactics during combat would be a balancing nightmare.
give an example of 5 tactics being too much and i'll look at it.
For me it seems that it would make it possible for a player to cover more aspects of the game, be it dealing damage, survivability or mobility. this seems to enhance the experience of playing - i could be wrong though!
Swapping tactics is, on a larger scale another side of this. A coherent wb could swap tactics to go on the offensive, more effectivly shut down an annoying kite-group or themselves retreat.
Atm the meta is stacking deathball, very little utility unless it's baked in current meta builds and it's quite boring, atleast with the option to swap tactics you could change it up more depending on the situation without risking your AoE potential for an indefinite time to do so.