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[RP] Sunder Motion Tactic Change

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Ruin
Posts: 262

[RP] Sunder Motion Tactic Change

Post#1 » Fri Aug 23, 2024 9:30 am

Hello,

With the 22/08/2024 Patch this RP tactic became even less efective that it used to be.

Previously it could apply slow effect on successful punt so if someone had Punt Immunity then that person was immune to the lingering slow effect, now with the changes "- Sundered Motion - Slow duration reduced from 10 to 5 seconds" decreased slow duration it seems to be even more pointless to use the tactic.

Can we pls have the working of this tactic rethinked?

Perhaps the slow effect should not be tied to punt immunity?

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Omegus
Posts: 1530

Re: [RP] Sunder Motion Tactic Change

Post#2 » Fri Aug 23, 2024 9:38 am

As there was nothing in the patch notes to say it now applies on knock-back rather than just on-hit, it may well just be a bug that needs to go on the tracker especially as the tooltip didn't change to reflect any altered behaviour.
Zomega
Gone as of autumn 2024.

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Ruin
Posts: 262

Re: [RP] Sunder Motion Tactic Change

Post#3 » Fri Aug 23, 2024 11:21 am

It worked like this for years.

But i tested it now on live and it seems that slow applies regardles of immunity. With new effect showing as KD.

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