Less Explosion/Backlash please
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- Battlefield
- Posts: 535
Less Explosion/Backlash please
I tried to play BW for the first time and stopped at level 36 for now, the reason is too much reverse damage each time about 10% of the total hp, in the pug scenarios often the character himself died from his own actions. I know that you need to constantly reset this heat with a special ability otherwise there will be an explosion. My request, Is it possible somehow to reduce damage of Explosion/Backlash or less Combution/Dark Magic from abilities, perhaps in connection with this the critical chance can be slightly reduced too? It needs to make these classes more viable in small scale.
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Re: Less Explosion/Backlash please
Backlash is not a big deal. In fact, it's barely noticeable at all. On average, you take about 200 self-damage per cast, which is less than one hot tick from a healer.
You don't have to reset your combustion/dark magick. There's practically zero reason where you'd want to do it. Maybe some niche situations when you want to quicky finish off a low hp tank hiding behind 100% m2 block, but overwise you always want to stay at 100%, even without a healer around. Benefits of crit far outweight the cons of damaging self.
You don't have to reset your combustion/dark magick. There's practically zero reason where you'd want to do it. Maybe some niche situations when you want to quicky finish off a low hp tank hiding behind 100% m2 block, but overwise you always want to stay at 100%, even without a healer around. Benefits of crit far outweight the cons of damaging self.
Bright Wizard: Chandrra Nalaar, 80rr (shelved)
Shadow Warrior: Amarant, 52rr
Knight of the Blazing Sun: Aurorra Morningstar, 66rr
White Lion: Niacris, 85rr
Shadow Warrior: Amarant, 52rr
Knight of the Blazing Sun: Aurorra Morningstar, 66rr
White Lion: Niacris, 85rr
Re: Less Explosion/Backlash please
That's tru if you play in party, but if play solo...Tisaya wrote: Tue Jul 22, 2025 12:56 pm Backlash is not a big deal. In fact, it's barely noticeable at all. On average, you take about 200 self-damage per cast, which is less than one hot tick from a healer.
You don't have to reset your combustion/dark magick. There's practically zero reason where you'd want to do it. Maybe some niche situations when you want to quicky finish off a low hp tank hiding behind 100% m2 block, but overwise you always want to stay at 100%, even without a healer around. Benefits of crit far outweight the cons of damaging self.
Zputa
Re: Less Explosion/Backlash please
Actually, 700 damage, not 200, and that's too much and extremely noticeable up until the sovereign set, until you have 8000+ hpTisaya wrote: Tue Jul 22, 2025 12:56 pm Backlash is not a big deal. In fact, it's barely noticeable at all. On average, you take about 200 self-damage per cast, which is less than one hot tick from a healer.
You don't have to reset your combustion/dark magick. There's practically zero reason where you'd want to do it. Maybe some niche situations when you want to quicky finish off a low hp tank hiding behind 100% m2 block, but overwise you always want to stay at 100%, even without a healer around. Benefits of crit far outweight the cons of damaging self.
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- Posts: 1
Re: Less Explosion/Backlash please
Its 20 damage, not 200 right?Tisaya wrote: Tue Jul 22, 2025 12:56 pm Backlash is not a big deal. In fact, it's barely noticeable at all. On average, you take about 200 self-damage per cast, which is less than one hot tick from a healer.
You don't have to reset your combustion/dark magick. There's practically zero reason where you'd want to do it. Maybe some niche situations when you want to quicky finish off a low hp tank hiding behind 100% m2 block, but overwise you always want to stay at 100%, even without a healer around. Benefits of crit far outweight the cons of damaging self.
Re: Less Explosion/Backlash please
700 damage with 35% chance statistically makes it about 200-250 damage per cast, as you don't get damaged every single cast, so it averages.
It's not very noticeable even when zerg-surfing solo, as it's usually covered by stray hots, mainly the aoe one runies throw around like candies. Now if you want to run fully solo and gank people, we might have a problem here. But that's not what the class was made for
It's not very noticeable even when zerg-surfing solo, as it's usually covered by stray hots, mainly the aoe one runies throw around like candies. Now if you want to run fully solo and gank people, we might have a problem here. But that's not what the class was made for
Bright Wizard: Chandrra Nalaar, 80rr (shelved)
Shadow Warrior: Amarant, 52rr
Knight of the Blazing Sun: Aurorra Morningstar, 66rr
White Lion: Niacris, 85rr
Shadow Warrior: Amarant, 52rr
Knight of the Blazing Sun: Aurorra Morningstar, 66rr
White Lion: Niacris, 85rr