Recent Topics

Ads

BW/Sorc - very high disrupt rates

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
lumpi33
Posts: 552

BW/Sorc - very high disrupt rates

Post#1 » Wed Jun 17, 2026 2:52 pm

I'd like to point out that the BWs/Sorcs are facing VERY high disrupt rates at the moment. Please do something about it.

Here is what they are usually facing in resist rates:

Vs healers I take WP as example: around 20% disrupt only from gear without renown abilities or tactics. Willpower tactic adds 5%. Deft Defender can push it another 18%. Shield of Fate tactic can push it another 10%. So as WP you can have 20+5+18+10 = 53% disrupt against magic if you go full defensive. Even if you don't use that SoF tactic and go only Deft Defender 3 you are sitting around 37% disrupt chance. This is usually the value SOV Healers are sitting at. Around 35% (with Deft Defender 3). Now if you look at the chance to dodge for healers, it is only around 17% (DD3). So on average they resist 1/3 of the magical attacks and dodge a bit less than 1/5 of physical attacks.

Vs tanks I want to point out that there are tactics like the Shielding Anger of BGs that gives them 25% disrupt at full hate. They can pump their defenses with block/disrupt/absorb to levels where they basically become immune to magical attacks. Other tanks might not have that 25% disrupt tactic but are still able to block/disrupt huge amounts.

Vs mdps. Here I pick WEs for example because of their Elixir of the Cauldron ability that let them disrupt 100% for 7s and outside of that they have their disappear, base disrupt, disrupt from deft defender and absorb.

Summary: It is a bit hard to explain the issue with the disrupts for BWs/Sorcs but a few things I can say for sure:
1. Healers sitting at pretty high disrupt levels. Around 35% while chance to dodge is only 17%. Some even reach levels of 50% disrupt.
2. Tanks defend a lot of spells with their disrupts and blocks. Some with 25% disrupt tactics basically turn immune when built defensive.
3. Rdps/Mdps disrupt levels seem to be okish with some standing out. Like the SHs with squig armor or WEs with all their tools.

Overall it is not fun to play BW/Sorc atm due to the high disrupt/dodge/block/absorb/immunity. They can even get 750 damage back at 100 power while the spell disrupts and does 0 damage. That is very punishing.

Please have a look at the disrupt vs dodge chances and levels for Tanks/Healers/Dps. Disrupts chances seem to be a lot higher than dodge chances.
Please review the costs of the Deft Defender renown ability. It seems to be too cheap.
Please think about a renown ability that counters Deft Defender and gives pierce.
Please have a look at abilities and tactics that give a lot of disrupt or defense like Shielding Anger.
Please think about if 750 damage back for a disrupt with 0 damage is fair for BWs/Sorcs.
Please think about giving BWs/Sorcs as primary magical damage dealers better tools to pierce disrupt/block.
Please think about if tank should "block" ranged attacks from behind.

I really think there needs to be done something about the high disrupts they are facing. If melees had such a high miss rate as BWs/Sorcs have disrupts on healers and tanks then the forum would be full of complaints.

Thanks!

Ads
User avatar
gisborne
Posts: 130

Re: BW/Sorc - very high disrupt rates

Post#2 » Wed Jun 17, 2026 7:32 pm

I've been thinking for quite a while now that disrupt should be removed from willpower and replaced with something else (imo 1% heal crit per 100 willpower). Move disrupt to initiative just like the other defensive stats.

On the other hand, I don't think it's correct to look at potential disrupt with certain tactics and abilities because in reality many of those tactics are not being run. Disrupt is not a high priority as a defensive stat, it's just that healers get it for free and the renown ability is so cheap.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman

Who is online

Users browsing this forum: Narfii and 6 guests