Search found 10 matches
- Wed Jun 15, 2016 2:15 pm
- Forum: Player Support
- Topic: T4 order event quest - only 1 reward
- Replies: 16
- Views: 7376
Re: T4 order event quest - only 1 reward
Same thing happened to me, I choose 1 reward, and after an hour or so, a certain guy logged on (without giving too many hints, he has a statue in KV :)), and confirmed that you were supposed to get cloak and token. So I am also asking, is it possible to receive the token as well for those that ...
- Thu Jun 09, 2016 10:04 am
- Forum: Suggestions & Feedback
- Topic: Proposed oRvR reward changes
- Replies: 0
- Views: 1060
Proposed oRvR reward changes
Dear Devs, I would like to point out some issues concerning the state of current oRvR. The last 2-3 weeks, I have been in many keep sieges, on both defending and attacking sides. Defending a keep is easy, but due to people "stealing" oil, not worth it on a warband scale, only 2-3 people sized groups ...
- Mon May 23, 2016 2:12 pm
- Forum: Changelogs
- Topic: Changelog 23rd May, 2016
- Replies: 121
- Views: 41434
Re: Changelog 23rd May, 2016
STOP SEEING THE KEEP SIEGE IN A ZONE BY ITSELF AS THE SOLE CULMINATION OF RVR! The culmination of RvR is the locking of the zone, not the capturing of a keep in that zone. If you keep maintaining your view all you encourage is zergblobbing at the keep. What you (should) aim for is a situation where ...
- Mon May 23, 2016 9:51 am
- Forum: Changelogs
- Topic: Changelog 23rd May, 2016
- Replies: 121
- Views: 41434
Re: Changelog 23rd May, 2016
Thanks for the update! Although now that BO capturing and holding awards medallions and I suppose influence as well, but these rewards are only claimed upon zone take, right? And still, the BO defending/roaming party will forfeit the chance to roll for keep bags, or am I misunderstanding something ...
- Sat May 21, 2016 8:11 am
- Forum: Development Discussions
- Topic: [FEEDBACK] On The Times Involved in Keep Sieges
- Replies: 139
- Views: 43415
Re: [FEEDBACK] On The Times Involved in Keep Sieges
FEEDBACK 1. Did the doors take too long to destroy? Were they too easy? Door HP seems to be fine, the unreliable siege equipment seems to be a bigger problem (rams) 2. Did you find using cannons on the door to be a solid strategy, particularly for MDPS or tanks who can't fit on the ram? Did not try ...
- Fri Feb 12, 2016 2:42 pm
- Forum: General Discussion
- Topic: Problems with Scenario queue time as DPS.
- Replies: 98
- Views: 25970
Re: Problems with Scenario queue time as DPS.
Queue times are still too long for mpds (30-45 mins), and please don´t tell me to roll a new toon, first because I have WP/SM already, and second all should play the carrier, that we enjoy the most. If I would like to heal PUG groups, I should be free to do so, when I like to charge into the fray ...
- Thu Feb 11, 2016 10:36 am
- Forum: General Discussion
- Topic: Problems with Scenario queue time as DPS.
- Replies: 98
- Views: 25970
Re: Problems with Scenario queue time as DPS.
Imho one should do RvR, and be a dependable member of the given WB, be it a heal a tank or a dps, and not as a "side-activity", while waiting for an sc pop. Also in the middle of a keep take it is weird when half wb disappears from map going into scenarios. Sometimes RvR is awful, when there is just ...
- Thu Feb 11, 2016 8:36 am
- Forum: General Discussion
- Topic: Problems with Scenario queue time as DPS.
- Replies: 98
- Views: 25970
Re: Problems with Scenario queue time as DPS.
And I for one would rather jump into any scenario setup, rather then just grinding PVE mobs, or afking in Altdorf. Even if I lose the sc, I get kills (working towards stalkers/kill quests), renown, XP, some medallions/emblems, and do not feel my time was "wasted".
- Wed Feb 10, 2016 2:51 pm
- Forum: Suggestions & Feedback
- Topic: [PVP]Scenario balance suggestion
- Replies: 263
- Views: 51746
Re: [PVP]Scenario balance suggestion
I find it strange, but for now two days, even at "prime time", I wait 30-45 mins for a scenario. A few days back, it was into a scenario, wipe or get wiped (just kidding), then join next one, jump in next one usually in less then a minute. I would also like to mention, that imo scenarios are the ...
- Wed Feb 10, 2016 1:47 pm
- Forum: Suggestions & Feedback
- Topic: [PVP]Scenario balance suggestion
- Replies: 263
- Views: 51746
Re: [PVP]Scenario balance suggestion
I see the value of this balancing, but it has negatively impacted queue times. I am ranking up a slayer, and usually can´t find a group, because i am not yet r32. For a pug, there used to be a scenario pop in every 8-10 mins, now I wait 40-45 mins. Its a pvp game, where fighting is the fun, and I do ...